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  1. a_star_pathfinder

    0下载:
  2. 一个著名的A*算法,里面有执行文件,可以演示.-a famous A * algorithm, and they implementation document can be demonstrated.
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:178.37kb
    • 提供者:不能说
  1. 算法与数据结构_俄罗斯方块程序的另类算法-C语言

    0下载:
  2. 算法与数据结构_俄罗斯方块程序的另类算法-C语言-algorithm and data structure _ Russia squares algorithm for the alternative procedure-C Language
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:28.48kb
    • 提供者:张亮
  1. Rulased

    0下载:
  2. 基于人工智能的游戏机器人的预测控制算法的实现-games based on artificial intelligence robot predictive control algorithm to achieve
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:400.67kb
    • 提供者:姜寒月
  1. example1122

    0下载:
  2. 一个模拟鱼游泳的算法,做成了一个applet小程序,游戏本身还不完善,但是移动算法已经很完善了.-a fish swimming simulation algorithm, resulting in a small applet procedures, the game itself is not perfect, But mobile algorithm has been a very perfect.
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:399.31kb
    • 提供者:冯杰
  1. 2DARPGdemoandmapedit

    1下载:
  2. 一款优秀的2DARPGDEMO.附带地图编辑器。实现了地图场景的切换和智能寻路算法。-2DARPGDEMO outstanding. Attached map editor. Scene of the map to achieve the switching and intelligent routing algorithm.
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:179.15kb
    • 提供者:张锐
  1. SLG_Game

    0下载:
  2. 简单的2D游戏引擎,包括AStar算法等实现,Win32程序,游戏入门极好的参考。-A simple 2D game engine, including the realization of AStar algorithm, Win32 process, an excellent reference for game entry.
  3. 所属分类:Game Engine

    • 发布日期:2017-05-20
    • 文件大小:5.64mb
    • 提供者:amor
  1. 01Matthews

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第一个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the first example, very useful.
  3. 所属分类:Game Engine

    • 发布日期:2017-04-08
    • 文件大小:81.53kb
    • 提供者:lincolnwang
  1. 02Higgins

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第二个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the second example, is very useful.
  3. 所属分类:Game Engine

    • 发布日期:2017-04-14
    • 文件大小:3.42kb
    • 提供者:lincolnwang
  1. 03Higgins

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful.
  3. 所属分类:Game Engine

    • 发布日期:2017-04-13
    • 文件大小:1.99kb
    • 提供者:lincolnwang
  1. 04Higgins

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第四个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the fourth example, the meaning of a good refe
  3. 所属分类:Game Engine

    • 发布日期:2017-04-14
    • 文件大小:4.13kb
    • 提供者:lincolnwang
  1. sea

    0下载:
  2. 本程序是对海洋水面的模拟,算法十分精妙,虽然是DX8所编,但仍值得我们学习其中的算法-This procedure is a simulation of ocean surface, the algorithm is very sophisticated, although the provision is DX8, but is still worthy of our learning algorithm which
  3. 所属分类:Game Engine

    • 发布日期:2017-04-24
    • 文件大小:179.39kb
    • 提供者:retoal
  1. 24point.algorithm.implementation

    0下载:
  2. 24点算法的实现.需要的朋友可以下载学习-24-point algorithm implementation. Friends can download the necessary study
  3. 所属分类:Game Engine

    • 发布日期:2017-04-26
    • 文件大小:38.67kb
    • 提供者:pjj
  1. QuadTreeLOD

    2下载:
  2. 采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
  3. 所属分类:Game Engine

    • 发布日期:2017-05-04
    • 文件大小:1.4mb
    • 提供者:flamingo
  1. GameEngineFramework

    0下载:
  2. 实现游戏引擎的基本框架摄像头。地形渲染。A*算法,自动寻路。粒子系统-The realization of the basic framework of game engine camera. Terrain rendering. A* algorithm, automatic routing. Particle System
  3. 所属分类:Game Engine

    • 发布日期:2017-04-10
    • 文件大小:1.57mb
    • 提供者:郭晓波
  1. Astar

    0下载:
  2. Search Optimal Path Algorithm.
  3. 所属分类:Game Engine

    • 发布日期:2017-04-08
    • 文件大小:178.43kb
    • 提供者:michael
  1. GeneticAlgorithm

    0下载:
  2. genetic algorithm implementation for game engine design
  3. 所属分类:Game Engine

    • 发布日期:2017-04-10
    • 文件大小:1.07mb
    • 提供者:Osman
  1. Battlefield_C_2008

    0下载:
  2. This application is a battlefield simulator game with three types of units: Infantry, Cavalry, and Artillery. The map consists of several different terrain types lined in a six-sided-square grid as seen in many turn-based video games. The computer pl
  3. 所属分类:Game Engine

    • 发布日期:2017-03-28
    • 文件大小:456.93kb
    • 提供者:vddh
  1. PathFinder

    0下载:
  2. 基于Action scr ipt的路径寻找算法,适合网页游戏编程。-Action scr ipt to find the path based algorithm, suitable for web programming the game.
  3. 所属分类:Game Engine

    • 发布日期:2017-03-30
    • 文件大小:1.47kb
    • 提供者:chickenzzz
  1. shortestPath_src

    0下载:
  2. a* algorithm implemetation/It is a simple implementation of the a* algorithm to find the shortest path
  3. 所属分类:Game Engine

    • 发布日期:2017-04-07
    • 文件大小:90.37kb
    • 提供者:nissmit
  1. shortestPath_demo

    0下载:
  2. demo of the implemetation of the a star algorithm whith a winform gui
  3. 所属分类:Game Engine

    • 发布日期:2017-04-08
    • 文件大小:11.31kb
    • 提供者:nissmit
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