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bouncing_ball
- 使用verilog硬件描述语言实现经典游戏反弹球(打砖块)。-Verilog hardware descr iption language using the classic bouncing ball game (Arkanoid).
Flashcontrollerxilinx
- Single power supply operation — Full voltage range: 2.7 to 3.6 volt read, erase, and program operations — Separate VCCQ for 5 volt I/O tolerance n Automated Program and Erase — Page program: 512 + 16 bytes — Block erase: 8 K + 256 bytes
pingpang
- 本实验在实验室实现了对于简易的乒乓球游戏的模拟,以发光二极管的移动来模拟乒乓球的移动,转向表示击球,并实现积分。-In this study, achieved in the lab for a simple table tennis game simulation, in order to light-emitting diodes to simulate the movement of table tennis movement, turning that ball and achieve
BALANCEBALL-Finale
- 重力感应小球游戏,基于FPGA平台,Verilog语言,VGA输出。-Gravity sensing ball game, based on FPGA platform, Verilog language, VGA output.
pro
- 小球游戏,是基于fpga自己编写的一个小球游戏-A small ball game is based on fpga have written a small ball game
vgaroundn
- VHDL语言在QUARTUS II环境下控制VGA显示器显示彩色小球的程序-VHDL language QUARTUS II VGA display under control of the ball in the process of color
pingpanggame
- 小球游戏,小球在屏幕上自由移动,碰到挡板或墙壁即发生弹性碰撞,如果挡板未接住小球,或碰到下墙壁则游戏结束.-Ball game ball to move freely on the screen, hit the wall that is lagging or elastic collision occurs, if shutter not catch the ball, or run into the next wall is the end game.
pingpang
- 两人乒乓球游戏机是用9个发光二极管代表乒乓球台,用点亮的发光二极管按一定的方向移动来表示球的运动。在游戏机的两侧各设置一个开关,即击球开关Hit A,HitB。甲乙二人按乒乓球比赛规则来操作开关。当甲按动击球开关时,靠近甲的第一个二极管亮,然后发光二极管由甲向乙依次点亮,代表乒乓球的移动。当球过网(中点)时,乙方可以击球。若乙方提前或是没击中球则判乙方失分,甲方的计分牌自动加分。然后重新发球,比赛继续。比赛直到一方分数达到11分时,比赛结束。 -Two table tennis game w
BALLGAME
- 一个小球游戏的VHDL设计 有需求的可以下载-A VHDL design of the ball game
img
- 通过电阻分压实现VGA彩色显示的VHDL程序,可以在屏幕上实现彩色圆球的滚动效果。-VHDL program can realize moving color ball on the screen which using resistor net
PING
- 一个甲、乙双方参赛,裁判参与的乒乓球比赛游戏模拟机。用8个发光二极管排成一条直线,以中点为界,两边各代表参赛双方的位置,其中点亮的发光二极管代表“乒乓球”的当前位置,点亮的发光二极管依次由左向右或由右向左移动。当球运动到某方的最后一位时,参赛者应立即按下自己一方的按钮,即表示击球,若击中,则“球”向相反方向运动,若未击中,则对方得1分。设置自动计分电路,双方各用二位数码管来显示计分,每局11分。每人发2球,7局4胜制。自动几分并显示-A A, B both play, the referee i
balence-ball
- 系统采用加速度传感器作为信号输入,经过模数转换后输入FPGA开发平台,实现显示在显示器上的平衡球游戏。程序已编译通过,有完整模块连接图。-System uses the accelerometer as the input signal, after analog-digital conversion and enter the FPGA development platform, to achieve the balance shown on the display the ball game
vga
- vga显示代码,能够实现彩色条纹显示。还有一个小球弹动的显示。-vga display code can be displayed in color stripes. There is also a bouncing ball display.
Altera-Ball-Bouncing-Control.tar
- Altera DE2 Board VGA Ball bouncing Control
EDA
- 基于VHDL实现乒乓球游戏机的功能,以发光二极管模拟乒乓球及球网,可以选择球的速度-VHDL implementation based on the function of table tennis games, table tennis and with LED simulated the net, you can choose the speed of the ball
pingpangqiu
- 用8个LED发光管的来回滚动显示模拟打乒乓球时 乒乓球在两边球台上的来回运动-With 8-LED LED scroll back and forth to play table tennis table tennis simulation on both sides of the ball in motion back and forth on stage
pingpang
- LED灯模拟乒乓球用移动,甲乙两玩家,击到球便在数码管上显示积分。-LED lights simulate table tennis with a mobile, B two players, hit the ball will be in the digital display points.
FPGA6
- a game which is according to the color of ball to change switch value
BALL
- 基于FPGA的弹球游戏,可以实现键盘控制,游戏结束画面-Based on FPGA marble of game, can realize the keyboard control, the game is over the picture
Verilog code about a VGA based ball and gun game
- This code can be performed directly on the SPARTAN-3A FPGA board as long as a VGA port is connected to this board. After initialization, a ball and gun will appear on the screen and you can control them and playing the game by using the button from t
