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ch12source
- 计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
ch9source
- 计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
3Dshipinshuchu
- 能将AE 3D开发过程中三维模型在某段时间内的动态录制成动画,并存储成文件方便以后打开使用分析-Can AE 3D three-dimensional model of the development process within a certain period of time, the dynamic recording into animation, and stored into a file to facilitate future use of analysis of open
Alpha3
- OPENGL红宝书上的三维混合源代码,按a触发一个动画序列,按r重置-OPENGL Little Red Book on the three-dimensional mixed-source code, an animation sequence by a trigger, press r to reset
FlyFont
- 在Visual C++开发环境下使用OpenGL的SDK,自编了类GLFont实现绘制三维立体字,实现将立体字沿X轴、Y轴旋转,绕圆形轨道旋转及其它等各种动画功能-In Visual C++ development environment using OpenGL SDK, composing a class GLFont draw three-dimensional characters to achieve, to achieve the three-dimensional characte
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good example to learn osg light.
Matlab_MRI_3drecon
- 基于Matlab 的脑部MRI 图像三维重建与动画显示-3D reconstruction of brain based on matlab
Matlab_MRI_3Dreconstruction
- 基于Matlab软件编程实现MC算法对人体脑部MRI图像进行面绘制三维重建;利用三维旋转变换和动画函数对脑部图形进行动画显示-Based on Matlab software programming realize MC algorithm on human brain MRI images drawn face 3 d reconstruction Use of 3 d rotation transformation and animation of brain function graph
3Dearth
- 此源码是在VC++ 6.0环境下的编程,结果输出的一个三维地球的动画演示。-the result is 3D earth
3d_biaoqing
- 基于OpenGL的三维人脸表情动画的自动生成,这是一篇毕业设计的程序,可以运行!-Automatically generated based on the OpenGL 3D facial expression animation, is a graduate design program, you can run!
kmltoolbox_v1.4
- 基于这个类的工具箱允许你创建在“Google地球”,许多不同的地块,由自动创建所需的基于XML的KML文件,而无需用户交互。 有了它,您可以创建: - 线图,散点图 - 二维和三维轮廓 - 2D和3D多边形 - 颤动地块 - 写在一个特定点的文本 - 将三维模型 - 覆盖图像 - 为图像传输更复杂的数字 - 文件夹,子文件夹,... 总相似图 - 动画三维模型到一个预定义的轨迹 安装到您的MATLAB路径工具箱,工具
3D-Model-Display
- 在XNA4.0中,3D游戏的制作,需要很多三维模型的导入,本代码显示fbx,x等三维模型的导入,并做了相应的动画。-XNA4.0 in the production of 3D games, you need a lot of three-dimensional model of the import of this code shows the 3D model import fbx, x, and the corresponding animation.
expdemo
- 一个三维人脸动画程序,可以表现多种面部动作表情,也可以实现语音文本同步表情动画。-A 3D face animation program, can be expressed in a variety of facial movements expression can also be synchronized facial animation voice text.
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。 一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。 二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。 三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边
OgreVideoPlayer
- 使用三维开源引擎OGRE 播放视频的源代码 游戏编程粉可以给自己的游戏加上过场动画啦!-Use the source code of the open source 3D engine OGRE play video game programming powder can give their own game with cut scenes it!
maya
- 两个建模的MB文件 一个是人物的行走 一个是人物的喝水动画 三维的-Two modeling MB file one character walking a drink is animated three-dimensional character
Callback
- 在三维场景中,通过为物体设置更新回调函数,来实现场景的动画效果-Objects in 3 d scene, by setting the update callback function, to realize the scene animation effects
3Dshipinshuchu
- 能将AE 3D开发过程中三维模型在某段时间内的动态录制成动画,并存储成文件方便以后打开使用分析-Can AE 3D three-dimensional model of the development process within a certain period of time, the dynamic recording into animation, and stored into a file to facilitate future use of analysis of open
dh
- OpenGL动画编程。用窗口初始化函数,窗口处理和事件处理函数,定义场景绘制循环函数,三维物体绘制函数,空闲事件处理函数等来进行书写程序-OpenGL animation programming. Initialization function with the window, window treatment and event handlers, custom scene rendering loop function, three-dimensional object drawing fu
FreeFormDeformation
- 三维自由形状变形,在计算机图形学和动画中应用很多。-3D Free Form Deformaiton