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QuadTree.rar
- 这个是一个四叉树的实例代码~~~~~~~d3d~~~,This is an example of quadtree code ~~~~~~~ d3d ~ ~ ~
Chap07.rar
- 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。," 3D Game Programming" book with CD-ROM Chapter 7 deal with the external landscape: the world of
灰度图进行递归四叉树分割
- 四叉树分割 opencv 编写 读入灰度图 进行递归分割-Quadtree segmentation opencv read into grayscale prepared for recursive partitioning
rgbquadtree
- 四叉树分解算法对RGB彩色图像进行分割,MATLAB代码,包括实验图片-Quad-tree decomposition algorithm RGB color image segmentation, MATLAB code, including test images
QuadTreeDemo
- 一个老外编的四叉树的程序例子,适合初学者研究学习。-Of a foreigner for quadtree example of the procedure is suitable for beginners study.
fifteen
- 第十五章 图像分析 15.1 边缘检测 15.1.1 微分算子 15.1.2 Log算子 15.1.3 Canny 算子 15.2 四叉树分解 15.2.1 四叉树分解 15.2.2 四叉树 MATLAB 函数 -Chapter XV 15.1 edge detection image analysis 15.1.1 Differential Operators 15.1.2 Log Operator 15.1.3 Canny operator 15.2
image-preprocessing-4
- 用水线阈值法分割图像 对矩阵进行四叉树分解 将图像分为文字和非文字的两个类别 形态学梯度检测二值图像的边缘-Water line image thresholding segmentation of matrix quadtree decomposition of the image into text and non-text for these two types of morphological gradient detected binary image of the edge
imageprocess2
- 对矩阵进行四叉树分解,将图像分为文字和非文字的两个类别,形态学梯度检测二值图像的边缘,形态学实例——从PCB图像中删除所有电流线(仅保留芯片对象),计算图像中的欧拉数 -Of the matrix quadtree decomposition, the image is divided into text and non-text of two categories, the morphological gradient detection of the edge binary image,
QuadTreeLOD
- OPENGL与四叉树完成地形的模拟,对三维GIS开发-OPENGL with complete quadtree terrain simulation, the development of three-dimensional GIS
TheLargeScaleTerraiRendering
- 介绍四叉树基于视点LOD算法简化地形的图形编程资料,很有实用性,还带有其它效果的算法-Introduced Quadtree LOD algorithm based on the simplified view of the graphical programming information terrain is very practical, but also with other effects of the algorithm
Terrain
- 简单的地形渲染程序,使用了四叉树的LOD优化算法。-Simple rendering of the terrain, the use of the LOD Quadtree Optimization.
cheng
- 对一幅图像进行变换,平滑处理,四叉树处理,离散余弦处理等。-Images of a transformation, smoothing quadtree processing, handling discrete cosine
QUADTREE
- 根据随机生成的地形快速建立四叉树,并提供漫游功能,对学习三维地形浏览很有帮助。-Based on randomly generated terrain quadtree to quickly create and provide roaming for learning three-dimensional terrain views helpful.
QuadTree
- 在d3d中关于四叉树+视锥裁剪参考资料-In d3d on quadtree cutting cone reference+ ~~~~~
3Dsuanfa
- c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achiev
quardtreeOpenGL
- 这是一个基于OpenGL编写的四叉树完成地形的模拟实例适合学习OpenGL的人观看-This is an OpenGL-based quadtree prepared to complete the simulation of terrain suited to learning OpenGL examples of people who watch
QuadTree_vc8
- 四叉树算法VC8.0实现,包括创建四叉树,产生随机地图,对地图进行四叉树分解-Quad-tree algorithm VC8.0 achieved, including the creation of quadtrees to generate random maps, maps of the four-tree decomposition
QuadTree
- 实现了地形图像等的四叉树分层,根据图像的梯度和稠密分布进行分层处理。-Realized images of the terrain quadtree hierarchical, according to the image gradient and the dense distribution of slicing.
dyqfenxing
- 关于分形压缩的资料。采用的算法是四叉树,很好。有编程基础的能看懂。-Fractal compression on the data. Algorithm is used in four-tree, very good. A programming foundation can read.
Quadtree coding
- 采用四叉树编码进行二值图的压缩,四叉树编码方法是目前图象处理和计算机图形学中的一种有效方法。(Quadtree coding is currently a valuable method in image processing and computer graphics,this code is about binary image compression.)