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packmk2
- 用D3D写的海面,用复杂的投影矩阵变换实现了场景无限宽广的高真实度海面模拟,实现了不同风级下的波浪起伏,高光效果,海水透明效果,供需要的人学习借鉴。内含场景操作说明文档-D3D written off by using the complex transformation of the projection matrix to achieve a wide range of high-scenes unlimited degrees off a true simulation, to achie
viewmove
- opengl中场景漫游能用到的,可以放大或缩小物体,改变观察的视点就行了-opengl viewmove
openglCSEnvironment
- opengl做的CS三维场景,模拟CS中场景进行的渲染-opengl to do CS three-dimensional scene to simulate the scene rendering CS
QuakeBsp
- opengl游戏编程中室内场景编程的实例-opengl game programming with indoor scenes programmed examples
3Dsceneeditor
- 开源的OpenGL编写的3d场景编辑器,非常好用-OpenGL open source written in 3d scene editor, very easy to use
ROAM_LOD
- 实现大规模室外场景渲染技术,本程序使用基于严格的四叉树的方法建立一个LOD算法,并用该LOD算法实现了一个视点相关的动态多分辨率地形。采用多遍地面纹理,亮度图等技术来照明场景。同时DEMO还实现了Billboard,运动模糊,的功能。程序采用C++,模块化的结构让程序具有很高的可扩展性。--achieve large-scale outdoor scene rendering technology, the use of procedures based on strict quadtree m
area
- 场景漫游,a area for walking-a area for walking
render2
- 自然场景的绘制程序,包括地形和树木,采用光线跟踪实现-Natural scene rendering process, including the terrain and trees, using ray tracing to achieve
lbp(1)
- 是一种纹理描述算子用于快速提取图像的纹理特征,应用于医学图像检索,场景分类等.-Is a texture descr iption operator for rapid extraction of texture features, used in medical image retrieval, scene classification.
Snow(OpenGL)
- 基于OpenGL开发的下雪场景,VC++6.0平台-Snow based on OpenGL
ji_VRML
- 中科院研究生做的VRML 漫游实践,实现校园的场景漫游。-CAS graduate students to do practice VRML roaming, roaming the scenes to achieve campus.
OPenGL
- 交互式真实感场景系统 系统功能介绍: 在windows程序框架的基础上,各物体的构造,其中可以实现的场景效应有:雾,灯光,任意角度旋转。构建的物体有:茶壶,凳子,箱子,雪人,类球,图形学书,画面字体,舞台。 -Interactive realistic scenario system systems Features: In the windows application framework based on the construction of various objec
SkyBox
- 最近创作的天空盒效果,可以让玩家感觉到更真实的场景,
3Dscene
- opengl开发的一个简单3D场景,实现了模型计算和贴图,以及利用键盘和鼠标进行控制-opengl development of a simple 3D scene to achieve a model and texture, and the use of keyboard and mouse control
OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
filesforlect7
- 一个由d3d开发的场景系列,包括天空,水,和气浪,效果不错,适合初学者!-D3d developed a series of scenarios, including air, water, and air waves, good results, suitable for beginners!
Load3DS
- 类似cs的场景漫游及读3ds代码的程序,包括Texture.cpp、Texture.h、Load3DSDemo、Frustum.h等-Cs scene similar to roam and read 3ds source programs, including Texture.cpp, Texture.h, Load3DSDemo, Frustum.h etc.
yuxueshishimoni
- 农业场景中下雪和积雪的实时模拟 opengl 粒子系统 雨雪 农场 纹理映射技术 融合 技术-Agriculture in the snow and snow scenes, real-time simulation of rain and snow particle system opengl texture mapping technology fusion farm
Larene
- 大规模地貌场景的实时纹理合成Large-scale real-time texture synthesis landscape scene-Large-scale real-time texture synthesis landscape scene
GraphicsEnd
- OpenGL编程实现的雪地模型,有山、水、房子、飞机等模型,场景移动响应鼠标、键盘操作,可以开启雾化效果,实现天空盒,有碰撞检测-OpenGL programming realize snow model, a mountain, water, the house, the airplane model, scene mobile response mouse, keyboard, can open atomization effect, achieve the sky box, there a