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gourand
- 几何图形学小程序 物体明暗效应的事例 消隐 两个立方体旋转 两个光源-Studies of small process geometry objects blanking examples of light and shade effects of two light sources of two rotating cube
xiaoyin1
- 利用画家算法的进行的消隐处理,注释完整可读性较强,代码完整可运行。-Painter blanking algorithm, code integrity can run.
YZxiaoyin
- 根据隐藏线消除算法,实现圆柱体的动态消隐,时期看起来更具真实效果。-According to the hidden line removal algorithms, realize the cylinder dynamic blanking, look more realistic effect.
YHxiaoyin
- 根据隐藏线消除算法,实现圆锥体的动态消隐,使其看起来更具真实效果。-According to eliminate hidden line algorithms, dynamic blanking of the cone to make it look even more realistic.
YZHxiaoyin
- 根据隐藏线消除算法,实现圆锥体的动态消隐,时期看起来更具真实效果。-According to eliminate hidden line algorithms, dynamic blanking of the cone, looks more real time effects.
A5_IlluminationaShading
- 实现了OpenGL中的消隐与光照。包括漫反射,材质设定,镜面反射和类似于射灯效果的聚光灯模式及切换-Implements OpenGL blanking and light. Including diffuse reflection, material set, the effect of specular and spotlight mode and switch between them
cd
- 三维图像的代码大全,三维变换、消隐、实时动画、图形裁剪、真实感图形学-Three dimensional image code Daquan, three-dimensional transformation, blanking, real-time animation, graphics clipping, realistic graphics.
B11090327
- 使用OpenGL编程实现 一个三维消隐实体-use opengl
a6
- 在OpenGL消隐和光照实验的基础上,通过实现实验内容,掌握OpenGL中纹理的使用,并验证课程中关于纹理的内容。-On the basis of OpenGL blanking and light experiments, by implementing experimental content and master the use of textures in OpenGL, and verify the contents of the course on the texture.
ball-hidden-line
- 该算法有效的实现了球的动态隐线算法,可以实现图形的隐线隐藏面的消隐算法-The algorithm is effective implementation of the dynamic of the ball, hidden line algorithm can realize the graphics on the surface of the hidden line hidden blanking algorithm
glEx6
- 在OpenGL消隐和光照实验的基础上,通过实现实验内容,掌握OpenGL中纹理的使用,并验证课程中关于纹理的内容。-In OpenGL experiment on the basis of blanking and illumination, by implementing the experiment content, the use of master in the OpenGL texture, and verify the course about the content of the
CGArea--3Dbianhuan(2015.4.7)
- 这是一个计算机图形学的相关程序,包含了API绘制直线,消隐,光照模型等内容。-This is a computer graphics-related programs, including the API to draw a straight line, blanking, light model and so on.
jvxing
- 图形学课上程序 矩形折叠 消隐 vs中的c++实现 程序可执行-c++ opengl
HideSphere
- 实现消隐效果的球体 实现消隐效果的球体-realize the hidden effect of a sphere
fqlet
- 一个实现消隐的例子 An example of an implicit case-An implementation example of blanking the An example of An implicit case
main
- 区间扫面线,可用于构建图形,消隐;区间扫描线算法放弃了 z-buffer 的思想,是一个新的算法,区间扫面线算法的思想是每一条扫描线分割成几个区间,确定每一个区间属于哪个多边形 ,用多边形的颜色对离视点最近的区间着色 ,发掘了区间的连贯性,对每一个区 间只做一次可见性判断,所以效率大大提高。(Interval sweep line The interval scan line algorithm abandoning the idea of z-buffer is a new algorithm