搜索资源列表
MyFire2
- 火焰的虚拟模拟,火焰从小到大的过程,还有对火焰色泽的模拟-Virtual simulation of the flame, the flame from small to large process, and the color of the flame simulation
win32Fire
- VC++图形编程实战,能够形成火焰燃烧的效果,很逼真生动,Codefans.net测试截图如上所示,一个纯Win32作品,没有用到MFC。-VC++ graphics programming combat, able to form a flame effect, very realistic and vivid, Codefans.net test screenshot shown above, a pure Win32 works, do not use MFC.
FireCtrl
- 用C/C++语言,编译后出现火焰图纹图像-Flame image after compiling by C/C++
fire
- 用VC++实现的火焰效果.......功能强大 可以自动选择各种属性-FIRE effect......
GL_MyFire
- 用OpenGL实现的一个非常逼真的火焰效果,值得参考!-OpenGL implementation with a very realistic flame effect, it is also useful!
firedetection
- 图像型火灾火焰探测原理针对现有的传统的火灾探测,详细描述了现有的图像型火灾检测的算法原理。-Image-based flame detection for fire against the existing conventional fire detection, a detailed descr iption of the existing image-based fire detection algorithm principle.
Fire2
- 一个OpenGL火焰的例子。效果不错。基于GPU编程,其框架为Framework3。-OpenGL example of a flame. Good results. GPU-based programming, the framework Framework3.
fire3ds
- 读取obj文件,并实现多个贴图和火焰动画效果-Obj file to read and to achieve more texture and flame animation
OpenGl
- OpenGL编程,基于Visual C++,指环王特效,ASE模型读取,火焰的绘制,场景的绘制.-OpenGL programming, based on Visual C++, Lord of the Rings special effects, ASE model to read, draw fire, scene rendering.
Win32_Programming_actual_image_VC_flame_combustion
- Win32图像编程实战:VC++火焰燃烧效果Win32 Programming actual image: VC + + flame combustion-Win32 Programming actual image: VC++ flame combustion
SpecialFX
- 使用C++实现的水波纹,火焰,岩浆等的效果。-Using C++ implementation of water ripples, flame, magma and other effects.
S
- 产生水纹、火焰及熔岩效果示例,高手写的代码,很炫的-Watermark generation, effects of flame and lava example, the master code to write, a shining of the
FireTest(5.17)
- 用opengl和visual c++实现火焰 粒子系统-opengl
2
- 大概模拟火箭升空的后面飞行时发出的火焰的样子。-Probably off the back of the simulated rocket flight given the way the flame.
firecolor
- 用vc++实现的火焰效果,可以设置参数,多标签页显示。-Vc++ implementation with the flame effect, you can set parameters, multi-tab display.
FireCtrl
- Visual C++ 火焰效果演示,完整程序,非原创-Visual C++ Flame Demo, complete procedures, non-original
Particle
- 采用粒子系统做的烟雾与火焰的模拟,含有地幔纹理等-Done using the particle system simulation of smoke and flame, with the mantle texture
center-frame
- 用三次样条曲线实现火焰的中心骨架和外围轮廓线-With a cubic spline curve to achieve the center of the flame contour and peripheral skeleton
fire
- 功能:用OPENGL实现火焰动态纹理的合成-Features: dynamic texture with OPENGL to achieve the synthesis of the flame
90173003OpenGL
- 动态纹理 流体模拟 火焰合成 MFC编程-Flame dynamic texture synthesis MFC programming fluid simulation