搜索资源列表
BaseGraph
- 实现在文本区域内的画点与画线功能,响应键盘信息,通用DLL使用!-text in the region to achieve the painting point line drawing functions, in response to keyboard information, the use of generic DLL!
hano2006916
- 这个程序是对汉诺塔的直观演示,可以通过键盘的方向键来控制塔子的移动和确定,在c环境下编译无误,很不错的!-this procedure is to HANOR visual demonstration through the keyboard keys to the control tower-Mobile and decided that the environment c compiler correct, very good!
point-in-polygon
- 射线法判断点是否在多边形内部.多边形顶点坐标通过文件polygon.txt输入,点的从标从键盘输入.-ray method to judge whether a polygon internal. Polygon vertices through documents polygon.tx t input, from the point of targets from the keyboard input.
opengl1000000000000001
- OPENGL程序。运用如下 涉及的其他结构和类: 1.DEVMODE 2.WndClass 3 LOWORD(lParam),HIWORD(lParam) tip 1.使用ChangeDisplaySettings来尝试切换成与dmScreenSettings所匹配模式。我使用参数CDS_FULLSCREEN来切换显示模式, 因为这样做不仅移去了屏幕底部的状态条,而且它在来回切换时,没有移动或改变您在桌面上的窗口。 2 ShowCursor(
myFrameWork
- OPENGL中用响应鼠标、键盘消息的例程,可用鼠标和键盘来控制场景中的图形旋转、平移操作。-OpenGL used to respond to the mouse, keyboard news routines, mouse and keyboard can be used to control the graphic scenes rotation, translation operation.
Spot
- 该程序实现了光源对物体的照射渲染,随着键盘鼠标的交互,可以控制光源的移动,同时对物体的光照效果发生改变。-the realization of the source object to the exposure exaggerated, with a keyboard and mouse interaction, can control the movement of light, the illumination of objects effect change.
BallFusion_src
- 可以生成屏幕保护的源程序,在鼠标或键盘空闲某一个时间段时自动调用-can generate screen protection of the source, the mouse or keyboard idle time of a call automatically
Textures
- vc++与opengl实现三维地形漫游,可用鼠标控制,也可用键盘控制,可以自定义控制键-vc with opengl 3D terrain roaming, can be used to control the mouse and keyboard can be used to control, You can define key control
3dsolar
- 三维场景中有太阳地球和月亮,能够由键盘从该场景中漫游-3D scene Earth is the sun and the moon, from the keyboard to the scene from roaming
OpenglGame
- 该游戏是一个三维的太空战斗小游戏,几乎包含了一个三维游戏制作的绝大部分关键技术,三维实体绘制,爆炸效果,夜空背景,音响效果,键盘控制-the game is a 3D space combat small game, contains an almost three-dimensional games produced by the majority of key technology, 3D rendering, effects of the explosion, the night sky
somkegeneration
- 本程序生成了无风状态下的烟,并能够通过键盘控制烟尾得走向,效果较好。希望和大家一起交流学习。-the procedures generated wind under the smoke, and through the end of the keyboard to control smoke in the direction of better results. We hope and studying together.
7281driver
- 7281可以驱动8/16位数码管。具有8*8的键盘接口,内含去抖动。-7281 8 / 16 digital control. * 8 8 with the keyboard interface, intron to tremble.
3D_object_with_keyboard_interactions
- 3d的茶壶,可以用键盘控制大小,视角等。-3d teapots, the keyboard can be used to control the size, angle and so on.
cgprojectFinalFinal
- CG做的迷宫游戏,可以用键盘转变视角等. You can enter: w for up to see the sence x for down to see the sence a for seeing left side of the sence d for seeing right side of the sence z for zooming the sence c for shuming the sence s for chan
wince6.0keyboard
- 自己在wince6.0下c#做的一个软键盘,虽然没有太大的技术含量,希望对大家有用!-under their wince6.0 c # do a soft keyboard, although it is not too much technology. We hope that the right useful!
car1981
- 使用VRML做的一个汽车模型虚拟展示文件,可以用键盘交互,控制视点,旋转,平移.-use VRML do a virtual model car display documents, interactive keyboard can be used to control perspective, rotation, translation.
DEMO_CHANGEBMP
- 打开一个图像,用键盘的方向键控制大小,代码经VC6++.0下调试下可用-open an image, the direction of the keyboard keys to control the size, code under .0 by VC6 available under debugging
Tutorial_6_-_Keyboard_and_Mouse_Control
- opengl 鼠标和键盘操作,旋转图形,是个很不错的范例.-opengl mouse and keyboard operation, rotating graphics, is a very good example.
tuxingxueshiyan3
- 实验三 图形交互技术 实验目的: 1、通过本次实验,掌握图形输入和交互技术的方法。 2、掌握部分图形交互技术的实现方法。 3、进一步熟练编程语言环境中图形绘制技术。 实验内容: (必做)1、综合使用鼠标、菜单、橡皮条等交互技术实现直线、圆和矩形等基本图形的绘制。 (选做)2、使用2D变换原理,绘制一个2D图形,然后用键盘或鼠标控制使它能进行适当的2D变换。 -three experimental interactive graphics technology
Terrain3DTest
- 本系统是模拟一架飞机在一个地形上飞行的全过程,用户可以使用键盘对飞机控制,如飞机的俯仰,偏行,加速等操作.-the system is a simulation of an aircraft in flight on the terrain the whole process, Users can use the keyboard to control the aircraft, such as aircraft pitch side trip up their operation.