搜索资源列表
d3d-square.rar
- 用d3d实现的画三角形和立方体的程序,界面简单,包括纹理映射和键盘控制函数,是学习d3d很好的参考,D3D achieved by drawing a triangle and the cube of the procedures, simple interface, including texture mapping and keyboard control function, is a good reference to learn D3D
osg1.rar
- osg 图形和文字实现 还有键盘鼠标的按键事件状态等一些,osg- OpenSceneGraph 2d and 3d
CAR
- 缺省视图是从外面一个固定的视点观察汽车和跑道; 利用鼠标和键盘控制汽车前进、后退、转弯、加速和减速; 制作一个弹出菜单,上面的菜单项用来控制车身和车轮的颜色以及退出程序; 定义对应于ReShape事件的回调函数,使得当用户改变窗口的大小时,显示的汽车不会变形。 缺省视图是从外面一个固定的视点观察汽车和跑道; 利用鼠标和键盘控制汽车前进、后退、转弯、加速和减速;
OpenGL-Camera
- OpenGL 摄像机初始化与摄像机键盘控制-Camera OpenGL initialization and keyboard control the camera
opengl
- 一个简单的场景漫游。通过鼠标、键盘等实现交互。程序简单,适合新手。-A simple scene roaming. Mouse, keyboard, etc. interact. Program is simple, suitable for beginners.
Lesson10
- 用opengl来实现三维场景的漫游。 其中墙壁是用bmp图片纹理。 不具备撞墙返回功能。 用键盘方向键控制视角。-Use opengl to achieve three-dimensional scene roaming. One wall is bmp image texture. Do not have the wall to return to function. Using the keyboard arrow keys to control the angle.
osg
- 含有OSG的大量资料,入门教程,编译方法,键盘控制源代码,自己写的漫游器,另外还有虚拟 人工具DI_GUY的教程.-OSG contains a lot of information, Tutorial, methods of compiling, keyboard control the source code, write your own robots, in addition to virtual human tool DI_GUY tutorial.
circle
- OPENGL入门程序,圆形的绘制,包括响应键盘的移动-OPENGL entry process, drawing round, including the response to the keyboard for mobile
A4
- 对各个物体分别用显示列表进行绘制,重复上面的交互控制。 增加键盘按键来切换显示列表和非显示列表绘制方式,通过动画,理解显示列表对程序绘制性能的影响。 -Various objects were drawn to the display list, repeat the above interactive control. Increase the keyboard keys to switch the display list and non-display list rendering
A4
- 通过键盘按键,控制各个物体(茶壶、桌子和兔子)的显示状态.对各个物体分别用显示列表进行绘制,重复上面的交互控制。 增加键盘按键来切换显示列表和非显示列表绘制方式,通过动画以及对FPS的理解和分析,理解显示列表对程序绘制性能的影响。 -Through the keyboard keys to control the various objects (teapots, tables and rabbit) the display of status. Separately for each
draw-point
- 将txt中点集通过opengl画出来,键盘上下左右键可以控制图像的旋转-Will txt opengl drawn through the mid-point set, the keyboard arrow keys to control the image rotation
opengl_my
- opengl漫游程序,可用键盘上下左右控制前进方向,是做虚拟现实的好资料-opengl roaming process, the keyboard can control up and down left and right direction is good information to do virtual reality
OgreWtl
- 基于WTL的ogre调用,已经带有键盘和鼠标操作-WTL based on the ogre called, has a keyboard and mouse operation
dffs
- 3D作业 opengl c++ 简单场景转动 贴图 不是用camera做的 还有用简单的长方体和球堆砌出来的机器人 简单的键盘交互 也可以鼠标交互 在鼠标那里可以自己改-3D operations opengl c++ simple rotating scene mapping camera doing more than using a simple rectangular and the ball fabricated robot interaction can also be a simp
Curve_OpenGL
- 用OpenGL实现的三维曲线绘制软件,可绘制Hermite曲线,Bezier曲线,可用键盘控制旋转。-Three-dimensional curve with OpenGL, drawing software, which can draw the Hermite curve, Bezier curves, available keyboard control the rotation.
Ball
- 自己编写的一个基于OpenGL的反弹球小程序,鼠标点击中间的小球可使其运动,并在盒子中反弹,根据点击位置的不同会有不同的运动轨迹。可通过键盘进行改变视角等操作,可作为OpenGL入门的参考-A OpenGL-based program, the bouncing ball. Click on the ball, and the ball will start moving, the path is based on the point you click. You can also change
robot-arm
- OpenGL 机器人胳膊程序 按键盘上的键 能让机器人的胳膊旋转 是机器人走动的前期程序 可以-OpenGL program the robot arm on the keyboard keys to make the robot move the robot arm rotation is a good pre-program can learn
HSR_Warnock
- Warnock算法消隐,鼠标左键单击确定四个顶点,生成固定高度的六面体,键盘上下左右旋转六面体-Warnock algorithm blanking, mouse left-click OK four vertices, the generated hexahedral a fixed height, the keyboard from top to bottom left rotating hexahedral
osgTank
- 含有OSG的大量资料,入门教程,编译方法,键盘控制源代码,自己写的漫游器,另外还有虚拟 人工具DI_GUY的教程.-OSG contains a lot of information, Tutorial, methods of compiling, keyboard control the source code, write your own robots, in addition to virtual human tool DI_GUY tutorial.
DrawingProject
- 利用MFC和OpenGL制作了一个基于菜单的图形应用程序,能够使用菜单绘制圆,直线,矩形,并且能够使用鼠标拾取并且拖动,还可以通过键盘控制选择物体的转动-Using MFC and OpenGL has produced a menu-based graphical applications, can use the menu draw circles, straight lines, rectangles, and can use the mouse to pick up and drag,