搜索资源列表
dayandnight
- opengl c++ 键盘鼠标交互 画圆 椭圆 矩形 三角形 旋转移动-opengl c++ keyboard and mouse interaction Circle Oval Rectangle Triangle rotational movement of the
MySolarSystem(1.2)
- OPENGL太阳系模拟。相应鼠标键盘操作,可以随意拖动变换视角,具有虚拟时间,能够录制操作。显示或隐藏轨道线-OPENGL solar system simulation. Corresponding keyboard mouse, drag can change the perspective of virtual time, it can record the operation. Show or hide the track line
XUEREN
- 雪人圣诞树的源码程序,图画清晰,效果好能够实现鼠标控制及键盘响应-Snowman Christmas tree in the source program, drawing a clear, effective control can be achieved mouse and keyboard response
TransGraphics
- 建立正方体的数据模型;编写应用程序,利用菜单和键盘结合的方式完成对正方体的进行移动、比例和旋转变换,并显示透视或平行投影结果。-The establishment of the data cube model write applications using a combination of menus and keyboard to complete the cube to move, scale and rotation, perspective or parallel projectio
CameraControl
- 基于osg的相机控制,通过键盘输入控制相机-OSG-based camera control, camera control through the keyboard input
ball
- 使用vc++6.0编写的2的图形学编程代码,模拟小球运动,可以键盘控制开始结束-Using vc + + 6.0 write the graphics programming code 2, simulation ball movement, can the keyboard control began to end
camera
- OpenCV通过摄像头获取两幅图片,用Visual 6.0 开发的. 通过键盘n,m获取两张图片,q退出-OpenCV camera access through the two images, with the development of Visual 6.0. Through the keyboard n, m to obtain two images, q from the
tianchong
- 实现多边形区域扫描线填充的有序边表算法,并将实现的算法应用于任意多边形的填充,多边形的顶点可由键盘输入或鼠标拾取,填充要准确,不能多填也不能少填。 要求掌握边形区域扫描线填充的有序边表算法的基本原理和算法设计,画出算法实现的程序流程图,使用C或者VC++实现算法,并演示。 -Scan-line polygon fill the region to achieve the orderly side of the table algorithm, and the algorithm is a
OpenGL Robot
- OpenGL机器人: 带有光照效果,并可以通过键盘或鼠标来改变光源的位置; 用户可以通过键盘来旋转机器人的手臂或腿; -MFC under the framework of opengl robot, head, hands, feet can include the overall rotation, of course, light and color! ! ! ! !
MFC3DOPENGL
- 使用MFC和opengl绘制三维图行 实现鼠标和键盘控制 以及纹理和光照变换-Using MFC and opengl draw line to achieve three-dimensional map mouse and keyboard control, and change the texture and light
NEHEOPENGL
- NeHe OpenGL(中文) OpengGL 入门必备教程 NeHe SDK 创建基本框架 怎样使用SDK 配置对话框 视口和绘制函数 2D字符 纹理 框架结构 教程目录 01:OpenGL窗口 02:多边形 03:添加颜色 04:旋转 05:3D空间 06:纹理映射 07:光照和键盘 08:混合 09:移动图像 10:3D世界 11:飘动的旗帜
kock
- 用OpenGL编程,分别以直线段和正三角形为生成元,实现迭代6次以内的Kock曲线,用键盘交互控制迭代次数。 -Programming with OpenGL, respectively, as a straight line segment and triangle generator, to achieve within 6 iterations Kock curve, the number of iterations interactive control with the keybo
07_FilterAndLight
- 计算机图形学的图像纹理映射的一个实例,很不错的,通过键盘克控制物体的旋转,并控制其旋转速度-Computer graphics images of an example of texture mapping is very good, through the keyboard control grams of rotating objects, and to control its rotational speed
vega-supportkeyboard
- 基于控制台的vegaAPI程序,支持键盘控制的基本vega应用程序,适合初学者-VegaAPI console-based program to support the basic vega keyboard to control applications, suitable for beginners
MyRobot
- 用OpenGL实现了简单机器人的行走,用键盘上的字母 g 来控制机器人的行走。-OpenGL implementation with a simple walking robot using the letters on the keyboard ' g' to control the robot' s walk.
robot
- opengl中实现机器人,手臂的绘画,用键盘控制,手臂的旋转-opengl in the robot arm of the painting, keyboard control, the rotation of the arm
PIANO
- 应用VC开发的模拟钢琴简单弹奏 可根据键盘输入发声do ra mi fa so-Simulation application development VC can play a simple piano keyboard sound do ra mi fa so ...
robot
- 机器人的键盘及旋转控制-Keyboard and rotating robot control
plane_roaming
- 编程环境为VC,结合OpenGL,实现了飞机在虚拟场景中的漫游。可以自动漫游,也可以键盘控制漫游方向。-Programming environment for the VC, combined with OpenGL, the realization of the plane in a virtual scene roaming. Automatic roaming, roaming can also control the direction of the keyboard.
Camera
- 绘制一个可以用鼠标和键盘控制的旋转立方体。-Drawing a mouse and keyboard can be used to control the rotation of the cube.