搜索资源列表
OgreXMLConverter
- ogre引擎模型转换器,可以把模型文件和骨骼文件相互转换成文本形式查看,里面带有所有为你想到的一切dll.-ogre engine model converters, can model documents and bones document conversion into text form View inside with all of you think of all dll.
toys0.4
- 基于Java3D的模型动画引擎,请用eclipse+Java3D环境。2005年初编写。附带毕业设计论文一篇。注意不要抄袭,这个发表过的。可以导入3d max模型,进行动画设计。附带几个简单的动画例子。-Java3D-based model animation engine, please use the eclipse Java3D environment. Early in 2005 the preparation. Fringe graduation thesis a design. Ta
3d sge
- 需要d3d 9SDK,一个图形引擎的一部分,包括3DS MAX的导出插件,模型文件导入,四叉树LOD,等。 -D3D 9SDK needs, a part of the graphics engine, including 3DS MAX plug-derived model file import, quadtree LOD, etc.
联机数字、英文字符及汉字识别
- 3D model search engine A HYBRID METHOD FOR IMAGE PARTITION 一种基于视觉嫡的图像分割压缩方法
Env_Program
- 环保模型,包括水污染模型,大气污染模型及爆炸模型,基于ArcGIS Engine开发。-Environmental models, including water pollution model, air pollution models and explosion models, based on ArcGIS Engine development.
opencv_D3D_AR
- 本程序是AR技术的应用,采用openCV结合DirectShow采集视频图片,达到识别图像卡片,计算出现实坐标位置,达到增强现实的目的,并且结合了DirectX3D作为模型渲染引擎,对于AR技术和模型渲染有很好的研究参考价值 -This program is the application of AR technology, combined with the use of openCV DirectShow video capture pictures, picture identificat
3D-Reservoir
- 水库淹没三维模型,基于ArcGIS Engine开发-Three-dimensional model of reservoir inundation, based on ArcGIS Engine Development
3Ddevelope_based_on_AE
- 一篇关于3D GIS开发的硕士论文,完成了基于ArcGis Engine的校园3D系统开发,论文中有不少关于3d场景产生、3d模型导入和生成的代码 很有用-Development of 3D GIS on a master' s thesis, completed ArcGis Engine based on the campus of 3D systems development, there is a lot of paper produced on the 3d scene, 3d
softhy52g
- 一、产品介绍: LMCMS 居于PHP5+MySQL5的技术开发,支持Windows、Linux、Unix等多种服务器平台,从2007年开始发布第一个版本开始,至今已发布了四个大版本。LMCMS以简单、健壮、灵活几大特点。二、技术特点 LMCMS使用独创的模板引擎,使用方便简单(附带详细模板制作教程)。LMCMS最大特点,为满足不同用途的需求,而设计独到的内容模型,目前能满足大多数用户需求。三、LMCMS主要功能 (1) 默认内置模型:文章、桌面、写真、摄影、下载、共享等; (2) 默认模块:留
Open_CAD
- :示范在SuperMap Objects中如何实现利用CAD插件引擎直接打开浏览影像文件-: Model in the SuperMap Objects in how to use CAD plug-in engine directly open the browser image file
OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
Roar_Source
- Roar 3D Engine for Collada model
automotive
- Simulating model of an automotive basic engine system
3dmax-and-vc-and-opengl
- 这是几篇关于由vc开发的opengl下如何加载3ds模型的文章,包括AutoCAD_3DMAX_OpenGL在计算机辅助机械设计中的作用与比较,OPENGL中3DMAX模型的应用,基于OpenGL的发动机试车仿真动画设计等等。-This is the development of several articles on the vc opengl 3ds model of how to load the article, including AutoCAD_3DMAX_OpenGL in the
OgreImporter0_51_For_3DSMax9.RAR
- ogre模型导入3DMAX的插件,这个插件对OGRE引擎的编程人员很有帮助,可以导入.MESH结构到MAX文件中-the ogre model import 3DMAX plug, the plug on the the OGRE engine programming staff helpful, you can import the MESH structure to the MAX file
Matrixd
- 用OSG引擎编写的,可以用于移动旋转缩放三维模型-OSG engine used to move the rotation scaling model
BlendInput
- 用OSG引擎编程,将导入的三维模型设置为透明-OSG engine programming, will import three-dimensional model is set to transparent
RotateGlider
- 利用OSG引擎编程,响应键盘旋转三维物体模型-OSG engine programmed to respond to the keyboard rotating 3D object model
model
- ogre光照模型的展示,光照模型的材质文件请参考ogre引擎里的: Media\materials\scr ipts\Shading.material-ogre illumination model display, illumination model of the material documents refer ogre engine inside: Media \ materials \ scr ipts \ Shading.material
osgtest
- 计算机图形学,三维渲染引擎模型,房屋室外场景漫游系统,-Computer graphics, 3D rendering engine model, house outdoor scene roaming system,
