搜索资源列表
turning ball
- w a s d 和小键盘的操作 调节球体的细微的空间变化!-w d s a small keyboard and adjust the operation of the Spheres minor changes in space!
用c编的时钟 (动画)
- C语言的功能很强大,编动画也很棒的.以下就是用C语言编的模拟时钟 .^_^单击键盘的任意键就可以退出了!-C language function very powerful, part animation also terrific. The following is Part C language simulation clock. ^ _ ^ Click keyboard keys can be arbitrary withdrawal!
从键盘输入字符
- 这是一个用VC++实现的,能从键盘输入字符-This is a VC with the characters from the keyboard
7290c
- 键盘控制芯片C语言控制程序,通过该程序可以实现7219芯片大部分LED控制功能的演示,以及键盘的读取,其中的I2C子函数也可以用于其他I2C器件-keyboard controller chip C language control procedures, the adoption of the 7219 procedures can be achieved most of LED chip control functions of the display, keyboard and read,
分别以直线段正三角形为初始生成元
- 分别以直线段正三角形为初始生成元,实现迭代次数在6次以内的Kock曲线,要求用键盘交互控制迭代次数。-Equilateral triangle is a straight line segment, respectively, the initial generator, to achieve the number of iterations in less than 6 times Kock curve, requiring interaction with the keyboard cont
基于OSG完成键盘接收消息响应事件
- 基于OSG完成键盘接收消息响应事件。实现通过键盘控制图形的切换等操作。,OSG based on the completion of the keyboard to receive messages in response to the incident. To achieve through the keyboard to control the switching operation of graphics.
wrl_viewer.rar
- 可以实现wrl格式的三维模型输入,并且实现多种功能的显示,用户可以用鼠标键盘与各个模型进行交互,Wrl format can achieve three-dimensional model of input, and achieve multi-functional display, the user can use the mouse to the keyboard to interact with various model
BezierOPENCV.rar
- OPENCV下的贝塞尔曲线绘制,可用鼠标控制曲线形状,键盘控制曲线显示,Bezier curves under OPENCV drawn curve can be used to control the shape of the mouse, keyboard control curve shows
vpmotion_drive
- vega prime与C++混合编程实例,模拟驾驶车辆运动,可以左转右转,加速减速,刹车等功能,可以用键盘和鼠标控制。-This sample illustrates the use of the drive motion model (vpMotionDrive). It defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method to allow for
icosahedron
- openGL实现银河系模型,键盘按键实现星系的旋转和停止,为模拟仿真提供基础。-openGL implementation Galactic model, the keyboard buttons to achieve the rotation of the galaxy and stop, provide the basis for the simulation.
d3d-square.rar
- 用d3d实现的画三角形和立方体的程序,界面简单,包括纹理映射和键盘控制函数,是学习d3d很好的参考,D3D achieved by drawing a triangle and the cube of the procedures, simple interface, including texture mapping and keyboard control function, is a good reference to learn D3D
OpenGL-Camera
- OpenGL 摄像机初始化与摄像机键盘控制-Camera OpenGL initialization and keyboard control the camera
opengl
- 一个简单的场景漫游。通过鼠标、键盘等实现交互。程序简单,适合新手。-A simple scene roaming. Mouse, keyboard, etc. interact. Program is simple, suitable for beginners.
Lesson10
- 用opengl来实现三维场景的漫游。 其中墙壁是用bmp图片纹理。 不具备撞墙返回功能。 用键盘方向键控制视角。-Use opengl to achieve three-dimensional scene roaming. One wall is bmp image texture. Do not have the wall to return to function. Using the keyboard arrow keys to control the angle.
osg
- 含有OSG的大量资料,入门教程,编译方法,键盘控制源代码,自己写的漫游器,另外还有虚拟 人工具DI_GUY的教程.-OSG contains a lot of information, Tutorial, methods of compiling, keyboard control the source code, write your own robots, in addition to virtual human tool DI_GUY tutorial.
circle
- OPENGL入门程序,圆形的绘制,包括响应键盘的移动-OPENGL entry process, drawing round, including the response to the keyboard for mobile
A4
- 对各个物体分别用显示列表进行绘制,重复上面的交互控制。 增加键盘按键来切换显示列表和非显示列表绘制方式,通过动画,理解显示列表对程序绘制性能的影响。 -Various objects were drawn to the display list, repeat the above interactive control. Increase the keyboard keys to switch the display list and non-display list rendering
A4
- 通过键盘按键,控制各个物体(茶壶、桌子和兔子)的显示状态.对各个物体分别用显示列表进行绘制,重复上面的交互控制。 增加键盘按键来切换显示列表和非显示列表绘制方式,通过动画以及对FPS的理解和分析,理解显示列表对程序绘制性能的影响。 -Through the keyboard keys to control the various objects (teapots, tables and rabbit) the display of status. Separately for each
draw-point
- 将txt中点集通过opengl画出来,键盘上下左右键可以控制图像的旋转-Will txt opengl drawn through the mid-point set, the keyboard arrow keys to control the image rotation
opengl_my
- opengl漫游程序,可用键盘上下左右控制前进方向,是做虚拟现实的好资料-opengl roaming process, the keyboard can control up and down left and right direction is good information to do virtual reality