搜索资源列表
OpenGL_CircleAlgorithm
- OpenGL,to draw a line and draw a circle(line and circle algorithms)-OpenGL, to draw a line and draw a circle (a line and circle lgorithms)
Line_Circle
- Visual Basic实现的画直线和圆的算法。画直线时,先要用鼠标点两个端点,再单击按钮就可出现组成图形的每一个点-Visual Basic painting line and circle algorithms. Painting straight, with a click of the mouse first two ends, and then click the button graphic components can be there every point
lineandcircle
- 利用直线和圆的生成算法,绘制直线和圆,并利用此算法绘制时钟-Use of a straight line and circle generation algorithm, draw lines and circles, and draw the clock using this algorithm
Hough变换 图像的形状检测
- hough变换,用于直线和圆,椭圆的检测,很实用,hough transform for line and circle, ellipse detection, it is practical
tuxingxue
- 此压缩文件中包含了半学期以来做的所有的计算机图形学实验,包括DDA生成直线和圆,扫面线填充任意形状的图形的算法、运动的小车、月绕太阳转、抛物线的生成、星形的生成、点阵式、矢量式算法实现的字符的生成,二维图形的各种变化用矩阵的方法实现,三维图形的投影等,实验内容丰富全面,而且都能在TC下运行,生成显示图像。-This compressed file contains a half-term has to do all the computer graphics experiments, inclu
Paint
- 用QT制作的类似windows画板风格的绘图板。可以绘制点、直线、和圆。-A sample of paint board, which is like windows drawing board. The project contents the function of drawing point, line and circle. It s coded with QT.
tuxing
- 计算机图形学实验,两种算法生成直线和圆的源代码-Computer Graphics experiment, two algorithms to generate a straight line and circle the source code
Bressonham.tar
- 利用opengl实现中点Bressonham画直线和圆,改进的Bressonham画直线等。容计算机画图算法和opengl应用技术为一体的代码,非常值得大家学习!-Opengl midpoint Bressonham realize the use of a straight line and circle drawing, improved Bressonham such as painting a straight line. Let the computer opengl drawing
circle
- 基于vb的圆的扫描线填充算法,通俗易懂,便于理解和操作,有详细说明-Vb round based on the scan line fill algorithm, user-friendly, easy to understand and operate, is described in detail
ddaline
- 计算机图形学 完成直线与圆的实现,具有关于x,y轴对称,平移,旋转功能。-Computer graphics to complete the realization of a straight line and circle, with regard to x, y-axis symmetry, translation, rotation.
draw1
- 直线和圆的生成算法,这个程序是VC环境下的直线和圆的画法病填充。-Straight line and circle generation algorithm, the program is under the VC environment, drawing lines and circles filled with disease.
Line-AND-Circle
- 图形学中用DDA、Bresenham算法绘制直线和z中点法绘制圆-Graphics using DDA, Bresenham algorithm to draw a straight line and the midpoint method to draw a circle z
Bresenham_line
- Bresenham直线和圆的生成算法原理及其实现-Bresenham straight line and circle generation algorithm principle and its implementation
line-and-circle
- 直线和圆的openGL 快速算法,仅供参考-line and circle drawing arithmetic for reference only
Two-dimensional-graphics
- 二维图形相交、相切,包括直线与直线、直线与圆等,有参考价值-Two-dimensional graphics intersection, tangent, including straight line and a straight, straight line and circle, etc., a reference value
HoughLine
- 霍夫变换的图像处理程序,能够检测直线和圈,可以完美MFC运行-Hough transform MFC program, able to detect the straight line and circle
Draw-line-and-circle
- MFC 程序,可以指点画圆,中心点画圆,有滚动, 同时可以实现自动画椭圆, 画线-MFC to point out a painting circle, rolling, and at the same time can realize automatic draw ellipse
Draw-a-straight-line-and-circle
- 使用VC++6.0编程的直线和圆绘图程序,本程序功能较为直观清晰,供初学者使用~-Use VC++6.0 programming linear and circular drawing program, the program features a more intuitive and clear, for beginners to use ~
line-and-circle
- 直线和圆的openGL 快速算法,仅供参考-line and circle drawing arithmetic for reference only
The-straight-line-and-circle
- 、直线段和圆的扫描转换 (1)三种方法完成直线段的扫描转换(DDA、中点法和Bresenham法) (2)两种方法完成圆的扫描转换(中点法和Bresenham法) -Line segments and circular scan converter (6 hours) (1) three methods to complete the scan conversion line segment (DDA, the midpoint method and Bresenham meth
