搜索资源列表
ply
- This file contains one-line descr iptions of the geometry filters. Geometry Manipulation --------------------- flipply - flip the orientation of faces normalsply - compute surface normal vectors at vertices xformply - transform vertic
house
- 利用VC++和opengl来绘制立体图形,采用顶点数组和面的法向量来构造。-Using VC++ and opengl to draw the three-dimensional graphics, using vertex arrays and the surface normal vector to construct.
FAC.normal.grs
- UG 3D软件的Grip编程函数。分析曲面的法向。-Grip UG 3D software programming function. Analysis of surface area.
surfo
- This submission contains a function that computes face normal data for the VertexNormals property of the surface that fixes the lighting (facenorm.m) as well as a workaround function that you can just use in place of surf (surfo.m). Only use th
MLS
- MLS用於3D曲面變型,可算出較為準確的法向量-This method can be used to 3D surface deformation,can figure out more accurate normal vecter
Face.NormalDir
- UG 3D 软件Grip程序,画曲面的法向线段,选入一个曲面,画出法向线段。-UG Grip program, line painting surface normal
Face-Recognition-by-Kresimir-Delac-and-Mislav-Grg
- The basic idea behind proposed system is to represent user’s facial surface by a digital signature called normal map.
panoramic_to_plane
- 全景图像还原。将鱼眼全景图像还原成六个面的普通图像-Panoramic image restore. Reduction of the fish eye panoramic image into six surface normal image
shapeletsurf
- 功能重建表面的估计,从它的表面法线与表面法线关联银行shapelet基础功能。相关结果相加产生的重建。 sumation shapelet基础作用在表面的隐式积分结果,而执行面的连续性。 -Functional reconstruction of the surface estimated from the surface normal of the surface normals associated bank shapelet basis functions. Related to th
nhni_ps1
- 使用简化的四光源光度立体法,计算表面法向量并显示-photometric stereo surface normal
Surface-Morphing
- 使用normal coordinates 去做两个模型之间的morphing, 工具:cgal 以及vtk-using normal coordinates to get the morphing between two models, tools:cgal and vtk
PoissonRecon
- 用于点云表面重建,基于Poisson重建算法,生成.ply文件,需要先求取点云法向量。-For point cloud surface reconstruction, reconstruction algorithm based on Poisson generate. Ply files, you need to strike a point cloud normal vector.
faxian.grs
- ug软件的grip二次开发,动生成选择曲面的法向线段,可延长-grip ug secondary development of software, automatically generates select surface normal line, extended
normal_estimation
- 估计一个点云数据的表面法线,表面法线是几何体表面的重要属性。-A point estimate the surface normal, surface normal geometrical surface cloud data is an important attribute volume.
surfaceNormal
- opengl的一个小例子,关于表面法线的使用,可以实现物体真实感-an opengl code for opengl , about using normal for object surface
estimate_normal
- 计算点云表面的法线向量(computes the vector normal of surface of the point cloud)
