搜索资源列表
unity3D_API
- unity3D API中文参考手册,是描述unity3D的脚步手册,内容详尽,可做脚步编写时的参考。-unity3D api manual
opengl_NeHe---OpenGL
- opengl nehe 初级学习非常好的资料-opengl nehe primary learning very good information! ! !
MapGIS-10.zh-CN
- MapGIS k10的对象库说明文件,包含有开发库函数的说明-MapGIS k10 object library documentation.
vpCodev2
- Vega Prime编程参考资料,有LOD、多边形筛选、逻辑筛选、绘图优先级、数据库管理等资料-Vega Prime programming reference, there are LOD, polygon selection, logical filtering, mapping priorities, database management, etc.
vchome_graph
- vchome资料库_图形图像编程技术篇图形图像编程技术篇-vchome database _ graphics programming techniques graphics programming techniques papers papers
OpenGL_UserGuider
- opengl入门教程,简明扼要的介绍了一些基本原理和接口功能-opengl tutorial, concise introduction to some basic principles and interface functions
OpenGL][Chinese-Version]
- NeHe 中文版教程,内容简单易懂,上传文件类型为*.chm,方便打开。-NeHe Chinese version of the tutorial, easy to understand, upload files of type*. Chm, easy to open.
OpenGL
- opengl中文版教程,适合opengl入门者学习,由浅入深,很不错的,可以看看。-Chinese version of opengl tutorial for beginners to learn opengl, Deep, very good, you can look.
ICVL
- OpenCV中文帮助文档,对于学习OpenCV非常有帮助-OpenCV Chinese help documentation is very helpful for learning OpenCV
OpenNI-2
- OpenNI2相关类的详细描述,是英文网站上翻译过来,做成的.chm文件,很好的开发资料哦-OpenNI2 related classes for a detailed descr iption on the website is the English translation, made the. Chm file, the development of good information Oh
3Dprogram_ebook
- 3D图形编程算法, 详细的说明与图述, 缺点就是字体太挤看得眼疼.-3D graphics programming algorithm
OpenCV-Chinese-Manual
- OpenCV中文操作手册,含有应用实例,如相机标定、人脸识别、目标跟踪等。-OpenCV Operating Manual, includes application examples
TOOLBOOK
- 大华网络摄像机SDK二次开发资料,官方的根本不全,这是我在网上收集的另一个SDK开发文档,必须要有此文档才能正确的开发-Dahua network camera SDK two development information, the official did not full, this is a SDK development of the document in the online collection, there must be developed to correct this d
digital-image-processing
- 数字图像处理编程入门,浅显易懂,超级经典,值得拥有,包含chm和pdf两种格式-Introduction to digital image processing programming
LISP
- 本学习手册函数源码由YJPZC网上收集基本 都保留原作者相关信息,有的是直接发的源 码代码中就没有作者信息统计量过大,请见 谅.-The study manual function source is collected by YJPZC basic online Have retained the original author-related information, some sent directly source Code code no statistical o
OpenSceneGraphReferenceDocs-3.0.0
- OSG3.0帮助文档,是OSG开发的重要资料。-Reference Documents of Open Scene Graphics 3.0
371988f
- 冈萨雷斯的《数字图像处理》matlab版中所涉及到的全套函数例程-Gonzalez' s " Digital Image Processing" matlab version involved in a full-function routines
A3DwithDX9
- Advanced 3D Game Programming Using DirectX 9.0 Peter Walsh Wordware Publishing, Inc. Library of Congress Cataloging-in-Publication Data Walsh, Peter (Peter Andrew), 1980- Advanced 3D game programming with DirectX 9.0 / by Peter Wals
HALCON
- HALCON所有算子的中文说明,可以作为算子手册使用!-All HALCON operator instructions in Chinese
GPUPGemsP2
- 英伟达出品,GPU GEM 2,GPU开发参考书之二,必看书籍-nvidia, GPU gem2 ,GPU development