搜索资源列表
pro8
- 利用QwtPlot3D插件编写,实现激光谐振腔模拟-Plug-ins written by QwtPlot3D achieve simulated laser resonator
home3Dmax
- 3dMAX提供的3D实景设计模式让家装设计、装修、样板间设计更简单更真实,客户端软件包含网站3D建模插件-let s go
HRRconnectControl
- maya 插件 供maya的肌肉系统所使用开发的mel文件-maya plug-in
3dsmax_models-0.8
- 3dmax骨骼动画导出插件,可以将3DMax编辑好的动作导出为cal3d支持的模型格式,对3dmax导出插件开发和游戏开发有借鉴意义-Skeletal animation 3dmax export plug-in, the action can be edited 3DMax export cal3d support model format for 3dmax export plug-in development and game development with reference
OSG-plugins-vrml-openvrml
- 教程:在OSG中安装vrml插件openvrml-osg plugins vrml+ openvrml
3DsMAX-create-grass
- 学习3Dmax的适合地理信息系统的同仁们相互学习,制作精致的逼真的,不需要插件的三维草皮-Learning 3Dmax fit GIS colleagues learn from each other, producing exquisite realistic, three-dimensional turf does not require plug-in
md2-import-export-3dsmax
- md2-import-export-3dsmax 是一个用于3Dmax中导入导出md2格式文件的插件-md2-import-export-3dsmax is used 3Dmax md2 format in the import and export plug-ins
ms3dImportExport_ver1_1
- ms3dImportExport_ver1_1是用于3Dmax中导入导出ms3d格式文件的插件-ms3dImportExport_ver1_1 for 3Dmax format files in the import and export plug-ms3d
Skeleton-Anim-Exporter-ForMaya2012
- 内附一套骨骼动画导出插件,并附带用于读取相应的导出文件源代码以及测试mb文件和动画驱动程序 -Containing a set of skeletal animation export plug-in, along with used to read the export file source code and test mb file and animation driver
OgreTerrainDemo
- 这个程序是用ogre实现的角色漫游地图的程序。用到了ogre地形插件。-This program use ogre terrain to implement a walking world demo.
Developping-a-3dsMax-plugins
- 3ds Max的插件开发示例及配置文档,在3ds中显示hello world!-The document of developing a 3ds Max s plug-ins,and displays "Hello World!"in 3ds Max.
ReaderWriterBVH
- 这里是OpenSceneGraph里bvh插件的源代码。对于初学者解析bvh文件有较大的帮助。-bvh file pause
Diamond
- 三维软件cinema 4d 的插件“diamond"C++源代码,可以用来快速生成钻石的模型。-The three-dimensional cinema 4d plug " diamond" C++ source code can be used to quickly generate a model of the diamond.
MD5Exporter
- md5插件,在MAX软件中导出MD5格式,通过测试,在MAX09上完全可以的,希望大家下载后,有什么问题可以一起沟通-md5 plug-MAX software export MD5 format, can pass the test, MAX09 on the hope that after you download, what problem can communicate with the
OgreImporter0_51_For_3DSMax9.RAR
- ogre模型导入3DMAX的插件,这个插件对OGRE引擎的编程人员很有帮助,可以导入.MESH结构到MAX文件中-the ogre model import 3DMAX plug, the plug on the the OGRE engine programming staff helpful, you can import the MESH structure to the MAX file
18-FREE-Substances
- 18个unity插件Substances的材质。材质质感非常好,可自动生成法线,高光贴图。非常好用,稳定。-18 unity plugin Substances material. Material and texture is very good, and can automatically generate normal, specular map. Very easy to use and stable.
MyExport.rar
- 这是自己写的一个插件,用于3dmax,比较完整,导出max的vertex等。包括相应的程序结构,和用例,This is a plug-in to write your own, for 3dmax relatively complete export max vertex. Including program structure, and use cases
expat-win32bin-2.0.1
- osgearth编程所需插件expat-win32bin-2.0.1,好用!-the osgearth programming required plug-expat-win32bin-2.0.1, easy to use!
gdal-1.8.0.tar
- osgearth编程所需插件gdal-1.8.0.tar,好用!-the osgearth programming required plug-gdal-1.8.0.tar, easy to use!
geos-3.2.2.tar
- osgearth编程所需插件geos-3.2.2,好用-osgearth programming required plug-geos-3.2.2, easy to use