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任意平面的裁切0.2
- 基于vtk的三维重构与裁切: 1.16位非压缩位图的读取与设置. 2.图像数据载入映射器 3.裁切平面的设置 4.边界的设置与显示 5.三维重构 注:需安装vtk4.0以上版本-It s about 3D reconstruct and clip based on VTK including reading and configration of 16 bits non_contracted bitmaps,the mapper for image data loadin
Maya2dts_skinned_mesh_tutorial
- 将模型和动画从Maya导入到Torque的教程 一共18个步骤,有详细的步骤介绍-The model and animation from Maya into Torque tutorial Steps: 1. Set up Maya’s workspace to work with Torque 2. Create you character model 3. Triangulate your model 4. Freeze transformations on all
3d
- 网上的一个用txt写的很精彩的3d动画,16进制写的,分享娱乐一下-Online txt write a wonderful 3d animation, written in hexadecimal, to share the fun
charcold
- 用于生成字符的点阵16进制代码,无需任何字体和字库。-For dot matrix character hexadecimal code generated without any font and font.
gm2015.1.1
- 基于Gambit 2.3.16开发的一个网格划分的小例子。-Gambit 2.3.16 developed based on a grid divided small example.
TestVR
- 一个VTK例子,主要内容是读取16位的CT图片进行三维重建-A VTK example, the main content is to read the 16 bit CT images for three-dimensional reconstruction
