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WaterWave
- 逼真的水波纹效果,使用AS3.0做的,算法不错,可以-Realistic water ripple effect, use AS3.0 do a good algorithm, you can take a look at
thd
- Triangular wave generator similar to a harmonic generator.Its THD value(12.110%)is known.But, the 2nd harmonic is how much? The 3rd harmonic and how much? We do not know. How to get the distribution of THD values? Use of LabVIEW in the built-in f
bo
- 利用c语言,进行均匀介质的地震波模拟,采用声波作为模拟震源,并且做了一定的边界处理。生成数据,利用su进行成图。-Using c language, uniformity of medium wave simulation, the sound waves as analog source, and do a boundary. Generate data, and by using the su for mapping.
WAVE-AND-Tree
- 我做的波形和Tree显示波形图的波形,自己编写的。-I do waveforms and waveform display waveforms Tree
