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drawLine
- 计算机图形学OPENGL直线生成算法的实现程序: 1.采用键盘输入的方式输入直线段的两端点 2.实现BRESENHAM直线生成算法
DrawLine
- 画直线程序,输入两个点坐标,然后在两点之间画处一条直线-drawline
drawLine
- 程序运行后生成500×500的窗口,可在窗口中实现橡皮筋功能的直线绘制,并实现矩形选框剪裁功能。左键键拖动绘制直线,按下右键可实现橡皮筋的拖拽,中键可以拖动绘制矩形选框,配合键盘上C键可以实现对直线的剪裁。-Generated after the program runs 500 × 500 window, can be achieved in the window rubber band drawing a straight line features, and to achieve tail
drawline
- 给定两点用bresenham画任意斜率的斜线,在c++里用opengl实现-Given any two points with the slope of the diagonal bresenham painting, in c++ implementation in use opengl
Drawline
- 我自己编的有关有OpenGL中的各种划线方法(中点划线、DDA、Bresenham。当然还有调用OpenGL自身所带的程序了),里面还有时间测试程序,能帮你测出各种划线方法所花的时间,绝对适合刚学计算机图形学的童鞋们,加油-I have OpenGL in the series all crossed methods (midpoint crossed, DDA, Bresenham. Of course, call the procedure for carrying by itself Op
DrawLine
- QNX下OpenGLES例子,仅画线。QNX6, GLES2.0-Under QNX OpenGLES example, only draw the line. QNX6, GLES2.0
DRAWline
- vc++ OPENGL GDI实现画直线时的橡皮筋效果-Vc++ OPENGL GDI realize draw a line when the rubber band effect
drawLine
- 计算机图形学画线,breasham 算法实验,本人已实验在MFC下-Computer graphics, drawing lines, breasham algorithm experiment, I have been under test in the MFC
DrawLine
- 动画三维显示,使用OpenInventor进行三维动画显示-Animated three-dimensional display
drawline
- opengl编写的一个小程序,连续画直线,鼠标在窗口中连续的点击就可以画出一条连续的直线。-Opengl write a small program, continuous draw a line, the mouse in the window of the click of continuous can draw a straight-line continuum.
