搜索资源列表
qqPairHook
- 自己改写过的QQ游戏对对碰源代码,还存在一些问题,大家自己改改就行了-write off QQ game right right touch the source code, there are still some problems, we change it on its own line of
raytracer4
- 本实验也是光线追踪问题,但运用了不同的方法和场景-ray tracing problems, but using different methods and Scene
pdnMesh-0.2.1
- An automatic 2D Delaunay mesh generator and solver for Finite Element Analysis. Can solve 2D field problems (Poisson and Helmholtz Equations). Can use LAPACK/ARPACK solvers producing OpenGL/Postscr ipt output. Uses C/GTK/GTKGLExt/MFC. Runs on Win32/U
test07
- In this tutorial I ll teach you how to use three different texture filters. I ll teach you how to move an object using keys on the keyboard, and I ll also teach you how to apply simple lighting to your OpenGL scene. Lots covered in this tutorial, so
A04
- vc下opengl编程中摄像机的设置问题,学会摄像机的基本使用-vc under opengl camera settings programming problems, learning the basic use of cameras
ArcBall
- ArcBall是一种允许用户使用鼠标调整方位的三维交互技术。ArcBall的设计不平常在于,在考虑数学基础的同时,将操作反馈很好地结合起来,解决了鼠标调整空间方位的难题。和其他的一些技术相比,在通用的旋转控制器方面,ArcBall更容易使用,也更容易操作,且具有更强的功能-ArcBall is a position to allow users to use the mouse to adjust the three-dimensional interactive technology. Arc
1060741_1081337_2DI
- Problems Saving a File: Press the Download button next to the file name and a window should pop-up offering you to save the file. If this doesn t happen, or the file’s name is incorrect, you should be able to right-click (or the equivalent) on the Do
ResearchontheProcessingofNon-contactedThree-dimens
- :讨论了非接触三维扫描测量数据处理中的噪声点剔除、失真点的查找、数据精简和平滑处 理以及点云数据的拼合对齐等诸多问题,并通过一个简单的实例介绍了非接触三维扫描测量数 据的处理技巧.-This paper discusses several problems in non-contacted three- dimensional scanning measurement data processing , such as noise points deleting , distorti
S-H
- SH算法实现多边形的裁剪算法,如题如题utility-SH algorithm polygon clipping algorithm, such as utility problems such as the title
SPHYSICS_3D_v2.2.001
- 基于sph的三维水动力计算程序的源代码。能够计算很多种水动力问题。-Based on the SPH 3 d hydrodynamic calculation programs source code. Can calculate the very many water power problems.
VB-OpenGL-prog
- 本程序实例针对目前关于VB和OpenGL结合较少的问题,进行了深入的研究,结合VB的编程风格和实际应用,编写了这些源代码,供大家参考,并包含了所用到的控件 glxCtl.ocx-Examples of this procedure against the current VB and OpenGL on the combination of fewer problems, conducted in-depth research, combined with VB programming styl
3DMathPrimer-Chinese
- 《3D数学基础:图形与游戏开发》专业培训机构指定教学参考书,多家游戏开发企业共同推荐,游戏业界权威,探索游戏开发背后的核心秘密。《3D数学基础:图形与游戏开发》主要介绍了基本的3D数学概念,这对电脑游戏开发人员和编程人员来说尤为重要。作者详尽地讨论了数学理论,并在必要时提供几何说明,帮助读者形成直观的3D感。书中还提供了将理论应用于实践的C++类,并且在每章结尾处提供练习。《3D数学基础:图形与游戏开发》介绍了基础概念,如向量、坐标空间、矩阵、变换、欧拉角、齐次坐标空间、几何图元、相交性检测和三
OpenGL
- 此文件中汇集大量OpenGL实例,在实例中解决3维计算机图形学的诸多问题-This document collection of OpenGL examples, in the instance of 3 d computer graphics to solve the many problems
OpenGL-programming-and-examples
- opengl编程和实例非常详细的讲解了利用opengl在图形图像编程方面的问题,非常具有参考价值-opengl programming and examples explained in great detail in using opengl graphics programming problems, great reference value
openGLPVS2012
- VS2012与openGL2.0的接口问题,将openGL的库文件与VS联合,方便编写三维以及二维的图像,并可以添加渲染效果-Interface problems VS2012 and openGL2.0 will openGL library file jointly with VS, and facilitate the preparation of three-dimensional images, and you can add rendering
6422495
- Sigmoid的参数求解matlab源代码,可以嵌入到各种机器学习问题中使用,-The parameters of the Sigmoid solve the matlab source code, can be embedded in a variety of machine learning problems in use,
