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OPENGL(7).rar
- OPENGL通过材料对R、G、B的近似反光率来近似定义材料颜色。 也分为环境、漫反射、镜面反射成分。他们决定材料对环境光、漫反射光和 镜面反射光的反射程度。将材料的特性与光源特性结合就是观察的最终显示 效果。例如红色塑料球,大部分是红色,在光源形成的高光处,则出现光源 的特性颜色。
NurbsSurf
- VC编的OpenGL下显示非均匀有理B样条曲面(NURBS),可供图形学初学者参考-VC series of the OpenGL display non-uniform rational B-spline surfaces (NURBS), the reference graphics beginners
B样条曲线反求_OpenGL环境--数据点加入输出点列
- 自己编的三次非均匀B样条曲线反求:给定数据点列,反求控制点,节点向量,按照给定精度,等分参数区间,离散B样条曲线,输出离散点列,模拟真实曲线.此算法包括德布尔-考格斯算法,节点向量算法,反求控制点,以及节点插入技术.对搞图形学的朋友比较有参考作用.-own series of the three non-uniform B-spline curves Reverse : Given a data set, reverse control, vector nodes, according to a
BSplineCtrl B样条空间线
- BSplineCtrl B样条空间线,在空间绘制可以用鼠任意拖动来改变形状的B样条平滑曲线。用到的知识有:B-Spline ,鼠标三维拾取。-BSplineCtrl B-spline space line drawing in space can be used arbitrarily drag mouse to change the shape of B-spline smoothing curves. The knowledge is used : B-Spline, 3D mouse pi
Bspline.zip
- C++ source, MFC and OpenGL B-Spline draw,C++ source, MFC and OpenGL B-Spline draw
bspline
- 本人在VC集成开发环境下学习Opengl时编写的一些程序,b样条 -I VC integrated development environment for learning Opengl prepare some of the procedures, b-spline
B
- opengl 作业,用与在OPENGL中绘制B洋条曲线,已经编译通过,在运行前请设置你计算机的OPENGL编译环境-opengl operating and use with OPENGL Drawing Yang B curve has been compiled through, before running set up your compiler environment OPENGL computer
BSpline
- B样条绘制 输入四个点,按B即可绘制以这四个点为控制点出B样条。-draw Bspline by using four reference points.
B
- 实现b样条曲线的绘制的源程序,鼠标输入控制顶点即可自动画出b样条曲线-B-spline curve to achieve the mapping of the source, the mouse will automatically enter the draw control vertex b-spline curve
deformation-with-b-spline
- 该文章详细的讲述了利用B-spline曲面建模,并进行变形监测的理论和方法。-The article describes in detail the use of B-spline surface modeling, and the deformation monitoring of theories and methods.
B
- 基于opengl下实现b样条曲线的生成及实现方式-Based on the opengl to realize the b-spline curve formation
b-spline3daedit
- VC6+OpenGL实现可编辑的B样条曲面,可用鼠标右键拖拽旋转图形,用左键选择控制点,并拖拽坐标轴沿不同方向移动控制点修改图形。 该程序为成都理工大学软件工程系图形学教学综合应用实例程序,实现了一个可以交互编辑的B样条曲面,综合应用了鼠标追踪球旋转、B样条曲面、OpenGL光照、材质、拾取等三维交互编辑技术-VC6+OpenGL Editable B Spline. You can drag mouse right button to rotate the B Spline surfac
B-AND-BEZEIR
- 实现opengl 的B样条曲线和BEZEIR样条曲线功能,在此基础上可以画出视觉上美观的人脸图形,进而画出机器人-B and bezier
B-spline-curve-drawing
- 本代码就是计算机图形学中的知识进行汇总,绘制B样条曲线-This code is the knowledge of computer graphics to carry on the summary, b-spline curve drawing
Bezier-B-spline
- VS下opengl实现Bezier曲面和B-spline曲面绘制,支持鼠标三位变换。源代码。-Under VS opengl achieve Bezier surfaces and B-spline surface rendering, support for mouse three transformations. Source code.
Bezier-B-Coons
- 同济大学高级图形学作业 Bezier曲面、B样条曲面和Coons曲面的生成算法。-Advanced Graphics Homework of Tongji University
B
- 使用OpenGL绘制B样曲线,实现鼠标右键在屏幕中选点,左键可拖动点,三次,四点确定一条曲线-B-spline curves using OpenGL rendering to achieve the right mouse button on the screen selected points, left draggable points, three times, four points determine a curve
opengl的B样条绘图
- 可实现B样条的绘制各种图形,贝塞尔曲线,coons曲面等等
B样条曲线反求_OpenGL环境--数据点加入输出点列
- 三次非均匀B样条曲线反求:给定数据点列,反求控制点,节点向量,按照给定精度,等分参数区间,离散B样条曲线,输出离散点列,模拟真实曲线.此算法包括德布尔-考格斯算法,节点向量算法,反求控制点,以及节点插入技术.对搞图形学的朋友比较有参考作用.(Three non uniform B spline curve in reverse: given data points, reverse control points, node vector, according to the given preci
OpenGL的B样条曲线曲面的绘制
- B样 绘制,均匀,非均匀,BEZIER,准均匀(Bspline Curve include non-uniform curve and Bezier curve.)
