搜索资源列表
bezier
- 双三次B样条曲面算法,OpenGL编程,计算机图形学-Bicubic B-spline surface algorithm
OpenGL_three_square_Bezier_pane
- 基于OpenGL的双三次Bezier曲面的绘制原理,算法,以及相关的实现和示例代码-OpenGL-based rendering bicubic Bezier surface theory, algorithms, and related implementation and sample code
bicubicTexture
- 实现纹理的双立方体插值计算,使用CUDA执行速度非常快。-Bicubic interpolation of the texture , using CUDA execution speed is very fast .
Bezier
- 双三次Bezier曲面算法,很适合opengl的初学者,大家可以看看,可能有错误,多多包涵啊-Bicubic Bezier surface algorithm is very suitable for the opengl beginners, we can see, there may be mistakes, bear with me.
Bezier-surface-algorithm
- mfc下的双三次Bezier曲面算法,可以进行双三次Bezier曲面算法逐步生成的演示,代码中含分步注释-mfc bicubic Bezier surface algorithm bicubic Bezier surface algorithm gradually generated presentation code containing step-by-step notes
CG_Bezier_B
- 双三次Bezier曲面和双三次B样条曲面的绘制 分别按键F1F2-Bicubic Bezier surfaces and bicubic B-spline surface mapping
33385779lbfill
- 双三次Bezier曲面的绘制,曲面旋转,OPEN GL.C++语言。-Bicubic Bezier surface rendering, surface rotation, OPEN GL.C++ language.
