搜索资源列表
UsingOpenGLinVisualC++
- use opengl library in visual c++ coding-use opengl library in visual c coding
Myopenal
- This my OpenAL framework. I hope this gets you started with OpenAL coding. 这也是实现很好的一个框架,需要包含头文件alut.h-This my OpenAL framework. I hope this get s you started with OpenAL coding. This is a very good achievement framework , the need to contain the head
zhanghuajun_loop
- 曲面细分,用VC编码,是一个好程序 好好下载吧-sub-surface, with VC coding, the program is a good download it
Tutorial1
- OpenGL ES coding sample 1
Tutorial2
- OpenGL ES coding sample 2
Tutorial3
- OpenGL ES coding sample 3
Tutorial4
- OpenGL ES coding sample 4
LOTR
- OpenGL 动画特效,C++类封装,完美的代码编写规范,均有中文注释,VC++2010下编译-OpenGL animation effects, C++ classes packaged, perfect coding specifications, have Chinese translations, VC++2010 compiled
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutting two-dimensional graphics (p
Protechny
- OpenGL粒子喷泉,用C++类封装,符合代码编写规范,有中文注释,VC++2010编译-OpenGL particle algorithm, using C++ classes packaged in line with coding standards, a Chinese comment, VC++2010 compilation
Coutelle_Walter_WICCGPI2003
- We present in this paper a technique for modeling and rendering wrinkles in facial animation. The main advantage of our approach from previous work is that we do not modify the actual face geometry, but instead we render the wrinkles as bump te
Surtherland
- 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。-Using VC+ OpenGL to achieve a straight line cutting the coding algorithm, on the screen in a closed arbitrary rectangular cutting a straight line.
cube
- 利用opengl编码,实现一个彩色立方体,并可利用键盘鼠标控制视点和改变大小.-Use opengl coding, to achieve a color cube, and can use keyboard and mouse control point of view and change the size.
cutting
- 采用编码算法完成直线的剪切,鼠标点击取点生成直线,按c键完成剪切。-Coding algorithm used to complete the shear line, the mouse click access point to create line, press the c button to complete the cut.
Text3D
- 利用基于OPENGL的C++编码,实现三维纹理绘制:数字的三维纹理-OPENGL-based coding of C++ to achieve three-dimensional texture mapping: three-dimensional texture figures
Ball_Collide
- OpenGL 碰撞演示,C++源码,类封装,具有很好的编码规范,很有学习价值,特与大家分享.-OpenGL collision demonstration, C++ source code, class package, with good coding standards, the value of great learning, especially to share with you.
Coding-
- 窗口中输入所要剪裁的两点的x坐标和y坐标enter即可实现编码剪裁-Window to enter the two points of clipping x and y can be realized clipping enter codes
roller-coaster
- 仿真过山车第一视角,涉及OpenGL等知识-simulate roller coaster of first perspective
_NeHe.OpenGL.Tutorial
- opengl编程书籍,中文版,用于图像图像编程-opengl coding book for graphic
123ball
- 用opengl编写的光照模型绘制球体的程序,颜色大小均可调剂,入门不二选择-a fantastic example for opengl coding
