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jahshaka-1.8.tar
- Jahshaka 是一个视频和电影合成、编辑系统,使用了OpenGL和OpenML硬件渲染,所以给操作者者实时交互感。这个系统跨平台,也包括所有CG,图片处理模块-Jahshaka is a video frequency and the movie synthesizes, the edition system, has used OpenGL and the OpenML hardware exaggerates, therefore gives the operator real-time
3DTree
- 在vc中利用OpenGL实现树木建模,用两个垂直交叉的多边形来代替视点计算-use OpenGL tree modeling, using two vertical cross-polygon calculated to replace Perspective
使用SDL与OPENGL的跨平台开发包及游戏示例
- 使用SDL与OPENGL的跨平台开发包及游戏示例 需要SDL库和头文件配合编译-use SDL and OpenGL cross-platform development kit and game needs examples SDL libraries and header files with compiler
OpenGL)
- 用mfc opengl编写的,转动的球,可能会有数组越界的错误-mfc opengl prepared with the rotation of the ball, there may be cross-border array of mistakes
OpenGL.Shading.Language
- The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language
glow_104.tar
- he GLOW Toolkit is a cross-platform object-oriented framework for building interactive applications using OpenGL(tm) or similar APIs
SDL-1.0-english-intro.tar
- 跨平台的低级多媒体库,当和OpenGl结合时可提供与MS DirectX相同的功能。它在上百个开放源代码和商业程序上应用,其中大多数是游戏-junior cross-platform multimedia library, and OpenGl when combined with the available MS DirectX same function. In hundreds of open-source and commercial application procedures, mo
openrm-devel-1.5.2-3.tar
- 2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
openGL_EXP 利用OpenGL画的一辆坦克
- 利用OpenGL画的一辆坦克,这是一个期末的实验成果,实现了层级建模,光源,相对交互运动,以及纹理等实验要求。 程序代码清晰,适合初学者模仿和学习使用。-Use OpenGL drawing of a tank, this is a final experimental results achieved level modeling, light, relative cross motion, and texture experiments. Code clarity, suitable
tessellation.rar
- 网格化[tessellation]即把凹多边形,包含洞,岛的多边型,或者自交叉多边型划分为简单凸多边形的过程.OpenGL为了能快速渲染多边形,只能直接显示简单凸多边形[多边形中任意两点的连线上的所有点仍属于此多边形],对凹多边或者自交叉多边形渲染结果将不确定。在渲染复杂多边形时,常常需要将复杂多边形分解成容易渲染的简单多边形,OpenGL中的使用函数库中提供网格化的函数以通过多边型轮廓线生成简单多边形,从而渲染复杂多边形。 ,Grid [tessellation] that is conca
Whitepaper_AdvancedVizUIwithQt
- 使用跨平台开发包QT开发OpenGL程序。,The use of cross-platform OpenGL Development Kit QT development process.
OpenGL_interlaced
- 利用STENCIL buffer实现红蓝交错Stereo的效果-Stereo using STENCIL buffer achieve the effect of red and blue cross
ftgl
- 这个是 FTGL (跨平台的OpenGL字体函数库) 的说明文档资料-This is FTGL (cross-platform OpenGL font library) note documentation
AntTweakBar_114
- 一个跨平台的界面库,封装底层图形API,能为多种OpenGL库提供界面支持-A cross-platform interface library package underlying graphics API, OpenGL library for a variety of interface support
soil
- SOIL opengl 读取各种图像格式的库,包括png jpg tga等。跨平台,甚至iphone也可以的。-SOIL opengl library to read a variety of image formats, including png jpg tga and so on. Cross-platform, and even iphone is also possible.
OpenTK
- A cross-platform OpenGL wrapper for C# and other .Net languages. It can support OpenGL 3.1 and GLSL language. You can use it write GPU based program using C# instead of C or C++.
TyreArithmetic
- 此程序采用C++builder开发平面任意点在空间曲面圆柱体上映射的点的三维坐标程序,曲面圆柱体的横截面和平面点坐标由用户输入。-This procedure using C++ Builder development of planar arbitrary point in space on the cylinder surface mapping of the three-dimensional coordinates of the point process, surface cross-
Togl2.0-src.tar
- TOGL library is an OPENGL interface for using TCL/TK to access high 3D performance. It has been used in several cross platform commercial software.
Addison.Wesley.Open.Gl.Shading.Language.Feb.2004.e
- The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language
Cross
- 使用OpenGL实现的两个长方体构成的十字架,并旋转。-Use OpenGL implementation of two rectangular cross, and rotation.