搜索资源列表
multi view for OpenGL.rar
- OpenGL多视图的实现 OpenGL入门级代码-OpenGL the realization of the entry-level OpenGL code
multi-view for OpenGL
- OpenGL多视图的实现 OpenGL入门级代码-OpenGL the realization of the entry-level OpenGL code
3D_MAZE_OGL
- 经典的opengl范例程序,三维迷宫的生成和漫游,nehe的代码总是值得一读,适合opengl的中级以上开发人员。-classic example opengl procedures, three-dimensional maze of generation and roaming, nehe code should always be a time for the opengl or above the intermediate level developers.
roam
- 用Opengl编写的程序源代码,用来实现细节层次结构算法-Opengl prepared with the program's source code used to achieve structural level of detail algorithm
lesson28
- nehe 的经典教程,opengl初中级编程者学习的宝典,不能错过 。-nehe classic handbook, opengl junior-level programmers to learn the book, not to be missed.
lesson33
- nehe 的经典教程,opengl初中级编程者学习的宝典,不能错过 。-nehe classic handbook, opengl junior-level programmers to learn the book, not to be missed.
lesson36
- nehe 的经典教程,opengl初中级编程者学习的宝典,不能错过 。-nehe classic handbook, opengl junior-level programmers to learn the book, not to be missed.
lesson38
- nehe 的经典教程,opengl初中级编程者学习的宝典,不能错过 。-nehe classic handbook, opengl junior-level programmers to learn the book, not to be missed.
lesson37
- nehe 的经典教程,opengl初中级编程者学习的宝典,不能错过 。-nehe classic handbook, opengl junior-level programmers to learn the book, not to be missed.
lesson46
- nehe 的经典教程,opengl初中级编程者学习的宝典,不能错过 。-nehe classic handbook, opengl junior-level programmers to learn the book, not to be missed.
lesson45
- nehe 的经典教程,opengl初中级编程者学习的宝典,不能错过 。-nehe classic handbook, opengl junior-level programmers to learn the book, not to be missed.
SDL-1.2.9
- This the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. -This the Simple DirectMedia Layer. a general API that pr
OpenGL.Shading.Language
- The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language
eplan
- E战机是我花了几个月做的一个简单飞机游戏引擎,目前它支持,自定义资源,自定义单位,编辑关卡等功能! 因为我不是很懂OpenGL所以目前本游戏~还是使用GUI绘图~ 对CPU的~要求比较高~ 而且~OpenGL的纹理不是支持任何尺寸的图片~ 文件说明 Reslist.gam 游戏资源文件 游戏所需要的图片资源都在这里定义~ 目前它还是以文本形式保存的 WAV.txt 游戏声音资源文件~ 游戏里面用到的声音都在这里~ 也是文本保存 UnitX.txt 单位定义文件 所有游戏
openglBasicTutorial
- OPENGL入门级教程..C/C++和OPENGL应用-OpenGL entry-level guidance .. C / C and OpenGL application ...........
GraphicsChange
- OpenGL有着很好的交互式程序设计接口,通过选定与反馈等机制可以很好的实现交互式绘图设计。再与MFC相结合,简直可以很容易的开发出相关的类CAD软件。 由OPENGL负责图元的创建和编辑以实现动画,由MFC负责与操作系统的信息交换。分工合作,层层实现 在主菜单上新建三个不同的菜单项分别实现生成图元,拖动图元,删除图元的功能。特别的,关于直线的拖动要用到橡皮直线技术。-OpenGL is a good interactive programming interface, through
vertex_program
- NVIDIA推出的C for Graphics(cg)。Cg是一种高级编程语言,可使开发者更轻松、快捷地创建具有电影效果的实时图像。这里是基于vc环境的顶点示范程序。安装cg runtime 后可以运行和编译了,希望对在学cg的朋友有用。-NVIDIA introduced the C for Graphics (cg). Cg is a high-level programming language, developers can more easily and quickly create
MutiWindow
- 本程序在Visual C++环境下,以4个OpenGL窗口为例,介绍多个OpenGL窗口的实现,在此框架的基础上,可以实现类似3DSMax多视角3D软件编程。实现了三维物体的多窗口显示、移动、旋转级缩放,按住Ctrl或Shift键,拖动鼠标实现不同的操作。是OpenGL编程一个很好的初始平台。-this program in Visual C environment to four OpenGL window as an example. It features OpenGL window ac
opengl_3dobject
- opengl_3dobject:自己测试通过的,用于和我一样层次,想学习opengl的用户下载-opengl_3dobject : their test pass, and I used the same level, want to learn opengl users download
MyRoamTerrain2
- 该程序很好得实现一个基于ROAM层次技术的地形生成。生成效果很好。-good in the process to achieve a level of technology based on ROAM terrain generation. Generating good effect.
