搜索资源列表
Sample
- 一个OpenGL的编程简单例子,初学者看一看,c++平台上运行,有兴趣可以看看,主要实现画矩形和右击鼠标出现菜单,按 q 实现退出,代码只有几十行。
bezier
- 利用opengl绘制三次bezier曲线,B--绘制曲线 C--全部重绘 E--重绘曲线 Q--退出
WalkIn3DWorld
- 一个可以自由行走的3D场景,使用Q,W,E,A,S,D六个键控制。-one can take free exercise of 3D scenes, the use of Q, W, E, A, S, D keys to control six.
robot
- 通过mfc制作的3d机械手臂,可以通过1-6不同数字键来移动或旋转手臂不同位置,通过q和e来左右移动屏幕,通过鼠标滑鼠来改变屏幕图像大小.-3d robot hand made by mfc. use 1-6 number to move or rotate different position of it, q and e to move the scene left or right, mouse slip to change the size of it
OPenGLClock
- 这是一个模拟时钟,方向键可控制旋转。 按下q键之后还可以用w、a、s、d、自己控制时间。-This is an analog clock, the arrow keys to control the rotation. After pressing the q button can also use w, a, s, d, own control time.
simple_fps
- This a simple try on doing some basic fps "game" you can move with your basic "q,w,e,a,s,d" and also jump and fire teapots "r, f" It s a simple program to see how it can be done. No colision detection or anything fancy.-This is a simple try on doing
Track_01
- 图形学中为了实践一个图像反射路径的算法,做了一个较粗糙的类似于二维弹球的程序,按住鼠标选择发射方向、T键发射、P键中止、Q键退出、↑和↓键加速和减速-Track Record using OpenGL
zz2
- opengl 做的手臂 可以用q,e,a,d,控制旋转-opengl to do the arm can be q, e, a, d, control of rotation
OpenGL_demo
- A simple demo of OpegGL programming using depth map, textures and transparency. It s possible to control earth rotation using keys 4, 5 and 6, cube rotation using keys 1, 2 and 3, and camera rotation using keys q , d and 0 (zero). Cameras goes closer
jiqirenlvxingzhehao009
- 这是一个OPENGL程序,实现一个场景机器人,键盘控制他的手臂,移动,旋转等,控制键为Q W E S Z D -This is an OPENGL program the robot to achieve a scene, keyboard control his arms, move, rotate, and control keys for the QWESZD
Lorenz-Attractor-3D-OpenGL
- This program was created in Dev C++ (OpenGL). The Lorenz oscillator is a 3-dimensional dynamical system that exhibits chaotic flow, noted for its lemniscate shape. The map shows how the state of a dynamical system evolves over time in a complex, non-
3dgraphics3
- 以第一视角运动,可前后移动;左右旋转;上仰下俯;Shift键加速;不能穿出室内; W键启用光照,Q键禁用光照;E键椅子向前推,R键椅子向后拉 -To the first angle movement can move about rotation Yang on the next stoop Shift key to accelerate can not wear clothing indoors W key to enable the light, Q key to disa
ir-vibration
- 这个程序模拟红外振动,通过按1,2,3,4,5键,模拟对称伸缩、剪切、摇摆、不对称伸缩、卷曲、面外摇摆。 通过按键:Q,W,A,S,Z,X,以及T,Y,G,H,B,N;可以控制模型的前后左右上下移动,以及任意角度旋转。 程序在Nehe 教程附带的源代码基础上修改而来,感谢Jeff Molofee (aka NeHe,nehe.gamedev.net)的工作!感谢dancingwind(周炜)以及gamedev和csdn的志愿者翻译的中文教程! 程序用Dev-C++ Ver
opengl-chongzi-lookat
- 功能为视角变化,漫游以及自动镜头。控制为键盘控制,q,w,e,a,s,d,p,等功能键-Function as the viewing angle changes, roaming and automatic lens. Control for keyboard control, q, W, E, A, S, D, p, and other function keys
Shader4
- 实现利用GLSL进行动态Cube Mapping, 以及静态的Spherical Mapping. 使用w, q, e, a, s, d控制反光球位置,i, I, o, O, p, P 控制反光球方向.z, Z, x, X, c, C控制照相机角度,上 下 左 右控制照相机位置-Dynamic system to use GLSL Cube Mapping, and static Spherical Mapping. Using w, q, e, a, s, d reflective spher
RobotArm
- 展示一个机器人的手臂,并可以按‘Q’,‘E’,‘A’,‘D’对之改动-it can discribe a robot arm
Test_word2
- 自己写的一个质点弹簧模型的布料模型,c语言代码,我的环境是vs2010+opengl。里面有代码和可执行文件 debug里面的是 小型一点的模型,只能看布料在重力作用下的仿真。release里面是可以对布料进行裁剪的模型,操作方法是连续按住鼠标右键拖动。(由于初学,鼠标与界面交互坐标有误差)操作死,按q w e r 功能键有惊喜!-vs2010 opengl small demo,thanks
snowman
- 绘制的雪人是动态旋转效果,可以依据键盘响应事件,将动画效果做出改变,该实验内容中,按‘a’键可以绕y轴旋转,按‘d’键可以绕z轴旋转,按‘s’轴可以绕x轴旋转,按‘w’键可以进行光照渲染,按‘q’键或者‘Esc’键起着退出程序的作用。(The painted snowman is a dynamic rotation effect, can be based on the keyboard response events, the animation effect changes, in thi
