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VISC_LFS
- 这是一个简单的关于体绘制的程序。 程序中用raycasting算法绘制了一个球。 程序中的注释比较详细。-This is a simple drawing on the body of the procedure. Raycasting procedures used an algorithm for mapping the ball. Notes to the procedures in more detail.
raycasting_tutorial
- 使用cg语言编写的GPU raycasting程序-use cg language prepared by the procedures GPU raycasting
c-ray-v1.1.tar
- C-ray is a volume raycasting software optimized for Cell Broadband Engine. It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
vvis-0.2.tar
- vvis a volume rendering program providing several display algorithms like the texture method, shear-warp, and raycasting.
raycasting.rar
- 一个实现Racasting算法的Demo,Algorithm implementation Racasting a Demo
ray(2)
- Raytracing Algorithm Implementation by C and OpenGL
xbxtexture1
- 用硬件三维纹理映射的算法来绘制数据体。用的是VC6.0和opengl-Hardware texture mapping using three-dimensional mapping of the algorithm to data volume.
raycasting
- RayCasting算法的实现,通过对透明度的设置,绘制单位球。程序包括单位球体数据的生成。-RayCasting algorithm, through the transparency settings, rendering the unit ball. Procedures including the data generation of the unit sphere.
Visualization
- 使用raycasting方法实现单位球的绘制,以达到数据可视化的效果-Methods used to achieve the unit ball raycasting drawing, in order to achieve the effect of data visualization
RayCasting
- 基于opengl实现的体绘制算法--光线投射算法(ray-casting),程序主要为ray-casting的实现程序。-On opengl achieve volume rendering algorithm- ray-casting algorithm (ray-casting), the program mainly for ray-casting the realization process.
raycasting
- 实现了光线投射模型,主要通过体积绘制的方法将空间中的物体绘制在显示屏幕上-Ray-casting model realized mainly by a volume rendering method of drawing an object in space on a display screen
