搜索资源列表
threelight
- 用openGl实现三种光源的显示,有点光源、平行光、聚光灯等-Realize three kinds of light sources with openGl display, a little light, parallel light, spotlight, etc.
NewLight
- 定位光源、定向光源及聚光灯参数设置,在VC++中利用OpenGL编写-Positioning light sources, directional light source and spotlight parameter settings, in VC++ Prepared to make use of OpenGL
OpenGL_Light
- opengl 聚光灯的实现,点光源的实现。-opengl implementation of the spotlight, point light sources to achieve.
Light_on_cubic_and_sphere
- 对球体和正方体进行渲染设置,从而产生不同的效果。可以对材质、光照方向、聚光灯位置、光源属性(线形、连续、平方)分别进行设置。是学习OPENGL光照的非常好的程序。-On the sphere and the cube rendering settings to produce different results. Can be material, light direction, the spotlight position, light source attributes (linear, c
lighting
- This program demonstreatse how to use lights in opengl enviorment. It is a simple demonstration of a spotlight (car lights) on two cubes (cars) chasing each other. You can move light of the second cube with "awsd" keys.
spotlight
- 们看到第一和第二个聚光源除了在颜色的定义上一个偏红,一个偏绿 ,其他没有任何不同,所以如果象我们后面作的,对一个物体开启一个光源,对 另一个物体开启另一个光源,就会产生一个点光源对不同物体发出不同光的效果-We see that the first and second polymer light except in the definition of a reddish color, a greenish, the other is not any different, so if, as w
SpotLight
- 聚光灯---红、绿、蓝三个小球围绕大球旋转.-Spotlight--- red, green, and blue ball rotating around a large ball.
glsl_multilight
- glsl multilight spotlight directionallight scene toon etc
main
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个聚光灯的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a spotlight effect
spot_light
- opengl 基于glut库的聚光灯程序-opengl program based on the glut library in the spotlight
A5_IlluminationaShading
- 实现了OpenGL中的消隐与光照。包括漫反射,材质设定,镜面反射和类似于射灯效果的聚光灯模式及切换-Implements OpenGL blanking and light. Including diffuse reflection, material set, the effect of specular and spotlight mode and switch between them
