搜索资源列表
Triangle
- openGL三角形光栅化算法-openGL triangle rasterization algorithm
02_DrawTriangle
- nehe的OpenGL源码,源码实现了在一个界面中画出一个三角形和一个四方形-nehe the OpenGL source, source realized in an interface to draw a triangle and a square
Triangle
- 适用OPENGL进行三角网格建模的指导性文章,基本涵盖了三角建模的多种问题-OPENGL application of the triangular grid model for guiding articles, covering a variety of modeling issues Triangle
terrain
- 通过triangle strip画三角形来描述地形。先是初始化地形,然后根据鼠标的位置来完成主循环。-Terrain is described by drawing triangle through triangle strip. First we initialize the terrain, and then complete the main loop according to the mouse position.
2007-7-072
- Triangle Collapse Algorithm Based on Discrete Curvature Estimation-A new mesh simplification algorithm based on surface curvature estimation is proposed and it is on the basis of triangle collapse.According to the discrete curvature on triangle meshe
Delaunay
- Delaunay三角剖分算法 . 一个非常强劲的VC编的Delaunay三角网生成算法,对您学习VC++或GIS的学习都有很好的帮助作用-In mathematics, and computational geometry, a Delaunay triangulation for a set P of points in the plane is a triangulation DT(P) such that no point in P is inside the circumcircle o
openglone
- 绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体,注意球体绘制与球体划分的区别。 可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。 可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。 利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds since glutInit or the first
Triangle-mesh-dissection
- 三角网格剖分,实现网格的剖分的,便于划分网格-Triangle mesh dissection
triangle
- 用opengl绘制三角形,并3个顶点进行光栅化处理-draw a triangle
moving-changing-color-triangle
- 移动的可变色三角,opengl3.3入门程序-moving and changing color triangle, opengl3.3 entry procedures
draw-triangle
- 在平面上画一个三角形,利用opengl实现相关的功能,初始化界面等-draw a triangle in the plane
openGL-rotate-triangle
- 在vc++6.0 上,用opengl实现三角形旋转,是2维的旋转而已-openGL rotate triangle(2d)
delauney-triangle-algrithim
- delaunay 三角细分算法,简单的delaunay三角网格的生成算法。-delaunay triangle subdivision algorithm, the simple delaunay triangular mesh generation algorithm.
progn20_smooth-triangle
- smooth triangle programming using visual opengl
shaded-triangle
- shaded triangle in visual c++ with open gl
Triangle-angle-calculation
- 对一个三角形,给定它的三条边之后,先判断它是否能组成三角形,然后在根据边长计算这个三角形的三个角度-First determine whether it can form a triangle, and then calculated according to the side length of the triangle three angles of a triangle given its three sides,
triangle-striple
- OpenSceneGraph中三角形带绘制-The OpenSceneGraph the triangle with a draw
triangle
- 是一个三角形的opengl模型,适合初学者-a opengl code for a simple triangle, it is suitable for the new
Triangle
- 实现对一个三角形分别实现平移、缩放、旋转等变化的源码及效果图。-Realization of a triangle were achieved translation, scaling, rotation and other changes in source and effect diagram.
triangle
- triangle using hfss pro - project file
