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z_buffer12.12
- z_buffer算法。读入obj格式,按K切换z_buffer和opengl自带的深度缓冲-z_buffer algorithm. Read into the obj format, by K switch z_buffer and opengl s own depth buffer
mytuxing
- 利用z_buffer,实现立方体的旋转,面的消隐-The use of z_buffer, to achieve the rotation of the cube, the hidden surface
