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裁剪算法源码
- cohen-sutherland线裁减算法实现
裁剪Dlg
- 区域填充和影线填充原理,算法和实现 图形几何变换,投影变换和视向变换的方法和实现 直线段,多边形裁剪算法和实现 曲线生成原理,算法和实现 常用的消隐算法 -area filling and filling hatched theory, algorithms and graphic geometric transformation, and visual projection transformation to transform the methods and linear, polygon
ugui_lib
- 这是为微型GUI编写的2D位图处理代码 贴图(选区贴图,半透明贴图,alpha贴图) 直线(直接画线,异或画线,透明画线) 裁剪(凸四边形裁剪,线段裁剪,覆盖分割) 变换(平移,缩放,错切,旋转,对称) 所有代码都经过彻底调试和初步优化了 采用标准C语言编写,linux-gcc编译调试
tuxingxueVC6.rar
- 主要是各种算法思想及程序,包括:直线的DDA画线、中点画线、Bresenham画线算法;中点画圆、Bresenham画圆、中点画椭圆算法;有序边表填充、种子填充、圆和椭圆的填充、图案填充算法;线型和线宽处理;Cohen-Sutherland裁剪算法、中点分割裁剪算法、Liang-Barsky裁剪算法、多边形逐边裁剪算法,AppWizard has created this Draw application for you. This application
erweiguancha
- 建立二维投影(以glOrtho函数)实例工程,通过修改参数,验证二维窗口到视口影射关系,以及裁剪效果,包括点裁剪、线裁剪、面裁剪和字体裁剪等效果。-The establishment of two-dimensional projection (to glOrtho function) examples of works by modifying the parameters of two-dimensional window to verify, as I insinuate, as well
Graphics
- 计算机图形学的各种实验,里面包含主要内容包括线段、园、区域填充、线型线宽、字符、裁剪、等基本图形生成算法;样条、Bezier、等常用曲线的生成算法;Coons曲面、Bezier曲面、B样条曲面等常用曲面的生成算法。含实验报告-Computer graphics, various experiments, which contains the main contents include the line, park, area filling, line width, character, cut
clip
- 利用vc++实现的裁剪功能,可实现凹多边形、凸多边形的线裁剪-Using vc++ implementation of the clipping function can be realized concave polygon, convex polygon of the line cutting
homeworkofgraphics
- 画点、画线、二维裁剪平移、填充算法、三维显示、二维基本变换、bezier曲线。-Painting, the painting line, cutting two-dimensional translation, filling algorithm, three-dimensional display, the basic two-dimensional transform, bezier curves.
newmorning
- 详细讲述了二维线画图元的生成(包括二维直线、圆、椭圆、抛物线的生成)、二维填充图元的生成(图形的填充、字符的输出)、二维裁剪、图形变换(平移、旋转、放缩三种变换)、投影(透视投影)和曲线生成(Hermite曲线和Bezier曲线的生成)的算法思想以及程序实现。-A detailed account of the two-dimensional line drawing of the generating element (including the two-dimensional linear,
clip
- 计算机图形学的裁剪算法实现,实现线裁剪,多边形裁剪-Computer Graphics cutting algorithm to achieve line clipping, polygon clipping
fg
- OpenGL c++ 鼠标划线 鼠标划矩形 1是划线 2是画矩形 矩形是裁剪窗口 可以裁剪线段 采用了梁友栋算法-OpenGL c++ mouse crossed a mouse is crossed draw a rectangle Draw a rectangle 2 is a rectangular window can be cut is a cut line segment algorithm using Liang Dong
20100905tuxing
- 本书从图形学最基础的光栅扫描、区域填充、画直线和圆弧等算法讲起,详细介绍了线裁剪和面裁剪、凸区域裁剪和凹区域裁剪的异同,景物空间消隐算法和图像空间消隐算法的差别,具体讲述了二叉空间剖分(BSP)、八叉树等图形学中常用的数据结构。新版本增加了图形用户界面、椭圆、图像压缩和线条反走样算法等,还增加了Liang-Barsky裁剪算法和Nicholl-Lee-Nicholl裁剪算法。新版本大大扩充了可见面光线跟踪算法。在绘制这一章中新增了基于物理的光照明模型,透明效果,阴影生成,纹理映射,以及锥光束、平
opengl
- 使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon scan line conversion algorithm p
Too_Dimensional
- 二维窗口到视口影射关系,以及裁剪效果,包括点裁剪、线裁剪、面裁剪和字体裁剪等效果-Two-dimensional window to viewport mapping relations and the cutting effect, including the point of cutting, wire cutting, surface effects such as cutting and cutting fonts
PAPER4
- 基于梯度矢量方向性分析的线裁剪算法.pdf-Seam Carving Algorithm Based on Gradient Vector Direction Analysis
PolygonCutPolyline
- 运用C#编程语言完成多边形裁剪算法程序。实现输入一个多边和一段线后能够自动将线裁剪并保留多边形内的线段而舍弃多边形外的线段。-Using C# programming language to complete polygon clipping algorithm program. Enter a multilateral and achieve some line after line can automatically crop and retained within the polygon
the
- 一个二维裁剪程序,能在其上面画出各种不同的图形,并做裁剪!(A two-dimensional cutting program, can draw various graphics, on which the and tailor!)
7995896
- 在vc++环境下编写的直线段裁剪算法,编码方法不错的,可以参考()
Liang Barsky裁剪
- Liang Barsky裁剪,本程序使用方框对线进行了裁剪(Liang Barsky cutting)
Point_In_Polygon
- 计算点与面的关系,点与线的关系,在水域边界处理,地图边界自由裁剪方面可以借鉴(The relationship between point and surface and the relationship between point and line can be calculated. It can be used for reference in dealing with boundary of water area and free cutting of map boundaries.)