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Loki.rar
- Modern C++ Design 一书中实现的程序库,全面体现Policy Based Programming 的灵活,提供了诸多设计模式何smart pointer的灵活实现,强烈推荐!
vc6gdiplussrc
- GDI+的应用使得平面图形图象编程变的更加容易,本文以一个基于对话框的时钟程序为例,在VC6.0中调用*.png图片实现半透明渐变窗口,该程序实现了指针式和数字式两种时钟显示方式。窗口实现了半透明渐变窗口、窗口拖动无移动矩形框、隐藏了任务栏窗体按钮等。-the GDI graphics application allows the image plane programming changes easier, Based on a clock based on the dialog proces
file_bases_matrix_operation
- 实现了基于文件的矩阵加减乘除运算。本程序没有定义特殊的结构类型,所有的算法都基于文件最基本的一些操作,包括文件的打开与关闭,文件指针的移动,以及文件的删除和修改。-realized on the basis of the document matrix arithmetic operations. There is no definition of the unique structure of the type, all the algorithms are based on the most
VirtualMemory
- program VirtualMemory {$APPTYPE CONSOLE} uses SysUtils, Windows const PageSize = 4096 //定义页面大小 var VmAddress, CommitAddress: Pointer //存放虚拟内存基址 Text: Pchar begin //保留二页虚拟内存 VmAddress := VirtualAlloc(nil, PageSize * 2, MEM_RESERVE, PAGE_READWRITE) if
UCOS
- 基于ucos环境下的文件系统,实现多个功能 uc/FS基本使用方法: 1. FS_Init(),在调用uc/FS功能前需要进行初始化 2. FS_IoCtl(),对媒质进行格式化(SD卡用电脑格式化,所以未给出格式化参数) 3. _write_file, 1)FS_FOpen(),建立文件或打开已有文件,返回文件结构指针 2)FS_FWrite(),数据写入文件 3)FS_FClose(),关闭文件 4. _dump_file,1)1)FS_FOpe
CLOCK
- 用C语言实现的指针型时钟模拟,可简单修改移植用在LED显示屏上-Pointer in C language based simulation clock can simply modify the transplant on the LED display
uSendStrMsg
- 多线程编程的时候,有时候会向界面发送大量日志信息,但是在线程里操作界面会造成死锁等怪现象,基于此,开发了此类,用来在线程里发送字符串信息,支持扩展信息。使用时SendMsg为发送消息,Pointer可传入扩展信息的内存指针,TStringMsgObj的创建函数传入显示消息回调及释放扩展信息回调,没有扩展信息可不传释放回调-Multi-threaded programming, sometimes a lot of log information sent to the interface, bu
DIY-jiguang-ceju
- DIY基于摄像头的激光测距仪 这篇文章就是讨论如何利用一个激光笔和一个摄像头来提供一个单镜头机器视觉和测距的。-DIY camera-based laser range finder of this article is to discuss how to use a laser pointer and a camera lens to provide a single machine vision and ranging.
IGDIPlus
- IGDIPlus v.3.0 一个Delphi的图像绘画接口, 提供强大的绘画机制.也可以用于C++ Builder-Interface based Delphi friendly GDI+ implementation. Features: * All GDI+ objects are accessed trough interfaces, with automatic release of resources. * All data types are e
TFT-GUI
- 基于ATMEGA128的TFT彩屏液晶GUI绘图实现指针时钟实验-Based on the the ATMEGA128 TFT color LCD GUI drawing pointer clock experiment
CallBackTest
- 所谓基于COM的回调虚接口实现ActiveX控件和客户端程序的通讯,大致是这样的,就是在ActiveX工程的内部的idl文件定义一个虚接口,在客户端程序定义一个虚接口的派生类来实现回调函数,在客户端程序传递派生类对象指针给ActiveX控件,在控件内部调用这个虚接口的函数来激发客户端程序的派生类的对应的回调函数。-The so-called callback virtual COM-based ActiveX control interface, and client communication
joeData
- DELPHI实现的基于指针的堆栈和队列。可以用于实现结构的堆栈和队列。-DELPHI realized pointer-based stack and queue. Can be used to achieve the structure of the stack and queue.
5080309283_5
- 本次实验将练习指针和基于指针的字符串操作,以及多模块文件编程。你需要设计完成一个猜单词的小游戏wordZ。该程序将从一个字典中随机地选择一个单词,并用’-’字符告诉用户该单词有几个字母。用户每次输入一个字母后,程序判断该字母是否在该单词中,如果有则显示该单词中所有该字母,否则提示没有猜中。用户可以最多有8次猜测的机会(重复输入的字母不计入在内。)。如果用户在最大的猜测机会内猜中了该单词,则该次游戏用户胜利,否则用户失败。-This experiment will practice pointer
game
- 练习指针和基于指针的字符串操作,以及多模块文件编程。设计完成一个猜单词的小游戏wordZ。该程序将从一个字典中随机地选择一个单词,并用’-’字符告诉用户该单词有几个字母。用户每次输入一个字母后,程序判断该字母是否在该单词中,如果有则显示该单词中所有该字母,否则提示没有猜中。用户可以最多有8次猜测的机会(重复输入的字母不计入在内。)。如果用户在最大的猜测机会内猜中了该单词,则该次游戏用户胜利,否则用户失败。用户可以选择是否继续重复进行游戏。-Practice pointers and pointe
c-pointer
- 本书提供与C语言编程相关的全面资源和深入讨论。本书通过对指针的基础知识和高级特性的探讨,帮助程序员把指针的强大功能融入到自己的程序中去。-This book provides a comprehensive C programming language-related resources and in-depth discussion. Book based on the pointer of knowledge and advanced features to help programmers
simple-demoVB
- VB使用指针adress进行内存拷贝,基于指针adress地址实现内存拷贝到实例代码,有此方面需要的可下载。-VB using a pointer adress for memory copy, pointer-based memory copy realize adress address to the example code, there is this need can be downloaded.
c-inv-matrix
- 基于c语言,基于指针求取可逆矩阵的逆矩阵,已经在vs2013环境下成功实现-Based on c language, pointer-based strike a reversible inverse matrix, has been successfully achieved in vs2013 environment
Colfax-HOW-Day-02
- we focus on the usage of the Intel Xeon Phi platform as a coprocessor in the offload programming model. We talk about the explicit offload model based on compiler pragmas, explaining how to offload functions, local scalars and arrays of known size, a
Linklist
- ADT list: Link-based implementation
07 - Linked Lists
- As we saw in the previous unit, one way to implement the list ADT was with an array. An alternate approach is what's called a linked list, a.k.a. a pointer-based list