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  1. 3DTV

    0下载:
  2. A 3D-TV system based on video plus depth information.
  3. 所属分类:WEB源码

    • 发布日期:2008-10-13
    • 文件大小:431703
    • 提供者:neil
  1. 2011_Model Based Joint Bit Allocation Between Texture Videos and Depth Maps for 3D Video Coding.pdf

    0下载:
  2. 3D
  3. 所属分类:文档资料

    • 发布日期:2011-03-27
    • 文件大小:2009277
    • 提供者:xiaoyuerisi
  1. Depthmap

    0下载:
  2. Generate a depth map
  3. 所属分类:Other systems

    • 发布日期:2017-03-30
    • 文件大小:7106
    • 提供者:yasyas
  1. 3DProgrammingforWindows

    0下载:
  2. 3D Programming for Windows® : Three-Dimensional Graphics Programming for the Windows Presentation Foundation-The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista and available for Windows X
  3. 所属分类:Windows Develop

    • 发布日期:2017-05-14
    • 文件大小:3191399
    • 提供者:AKR
  1. 2D3D-Mixed-Service-in-T-DMB-System-Using

    0下载:
  2. In this paper, we introduce a 2D/3D mixed service in Terrestrial Digital Multimedia Broadcasting (T-DMB) system using depth-image-based rendering (DIBR). The 2D/3D mixed service is the 3D service type that 3D contents are shown partially whil
  3. 所属分类:Multimedia program

    • 发布日期:2017-04-06
    • 文件大小:262877
    • 提供者:ali
  1. 3D-VIDEO-AND-FREE-VIEWPOINT

    0下载:
  2. An overview of 3D and free viewpoint video is given in this paper with special focus on related standardization activities in MPEG. Free viewpoint video allows the user to freely navigate within real world visual scenes, as known from virtual w
  3. 所属分类:Multimedia Develop

    • 发布日期:2017-04-07
    • 文件大小:332532
    • 提供者:ali
  1. 020_Stencil_Shadow

    0下载:
  2. The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the video game Doom 3[dubious – dis
  3. 所属分类:OpenGL program

    • 发布日期:2017-04-06
    • 文件大小:659180
    • 提供者:jepf76
  1. 021_MPPL_Shadow

    0下载:
  2. The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the video game Doom 3[dubious – dis
  3. 所属分类:OpenGL program

    • 发布日期:2017-04-07
    • 文件大小:736181
    • 提供者:jepf76
  1. 3D-Freeview-Video-Generation

    0下载:
  2. we present a new method of synthesizing novel views from the vir- tual cameras in multiview camera confi gurations for 3DTV system. We introduce a semi N-view & N-depth framework in order to estimate disparity maps effi ciently and cor
  3. 所属分类:Development Research

    • 发布日期:2017-05-10
    • 文件大小:2391320
    • 提供者:alex
  1. 3dtvcon2010

    0下载:
  2. In this paper we introduce an approach for automatic generation of Layered Depth Video (LDV) content for 3D television (3DTV) purposes. The proposed approach relies on a capturing system consisting of two time of fl ight cameras (ToF) and
  3. 所属分类:Development Research

    • 发布日期:2017-05-14
    • 文件大小:3515137
    • 提供者:alex
  1. 2Dto3d

    0下载:
  2. 2002-2011年间从2D图像或视频获取深度读转成3D图像或视频的论文-papers about the 2D to 3D image or video convertion wity depth map
  3. 所属分类:File Formats

    • 发布日期:2017-06-13
    • 文件大小:20658010
    • 提供者:philomena
  1. DERSaVSRS

    0下载:
  2. 3D视频标准参考软件,来自MPEG小组发布的代码。VSRS用于视角合成,DERS用于深度预测。-3D video standard reference software, from the the MPEG group released code. VSRS for perspective synthesis, DERS for depth prediction.
  3. 所属分类:OpenCV

    • 发布日期:2017-12-05
    • 文件大小:899351
    • 提供者:王升辉
  1. DIBRshendu

    0下载:
  2. 提取视频或者图像中的深度信息,合成3D图像-Extracting the video or image depth information, 3D image synthesis
  3. 所属分类:3D Graphic

    • 发布日期:2017-05-30
    • 文件大小:12285867
    • 提供者:xue
  1. A-3D-TV

    0下载:
  2. A 3D-TV system based on video plus depth information Fehn
  3. 所属分类:Development Research

    • 发布日期:2017-04-30
    • 文件大小:441165
    • 提供者:Vania
  1. Depth-image-based-rendering

    0下载:
  2. This program implements the rendering framework that is used in the paper D. De Silva, W. Fernando, and H. Kodikaraarachchi, “A NEW MODE SELECTION TECHNIQUE FOR CODING DEPTH MAPS OF 3D VIDEO,” IEEE International Conference on Acoustics, S
  3. 所属分类:3D Graphic

    • 发布日期:2017-05-07
    • 文件大小:1411607
    • 提供者:phonox
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