搜索资源列表
Fusion
- 3D reconstruction, medical image processing from colons, using intel image processing for based class. This source code. Some code missing but I think you can understand it. Development version. This source code is very interesting for learning segme
gpurt
- GPU ray tracing:这是一个用GPU实现光线追踪的源代码
gpuray-0.91
- Standford大学开发的GPU光线跟踪程序,实现了基于GPU的KDTree算法,需要Brook+编译运行-Standford University, the development of GPU ray-tracing program, enables GPU-based algorithms KDTree need to run the Brook+ compiler
glGPGPU
- 使用OpenGL实现的GPU光线跟踪,采用Voxel算法实现-OpenGL implementation using GPU ray tracing, using Voxel algorithm
Research_of_Acceleration_Structures_for_GPU_Based_
- GPU光线跟踪算法加速结构研究,作者:王世元,温柳英-GPU ray tracing acceleration structure
GPU_BVHthesis
- GPU的光线追踪加速结构研究,硕士论文,英文-A Comparison of Acceleration Structures for GPU Assisted Ray Tracing
GPURayTracerSrc
- GPU RAY TRACING source code
testg80_v1.4
- GPU RAY TRACING new source code check this shit
rayBoxIntersection
- README: rayBoxIntersection Ray/box intersection using Smits algorithm (1999) The zip file includes one example of intersection. Author: Jes√∫s Mena References: [1] "Efficiency issues for ray tracing". B. Smits. Journal
Raycast Render
- 使用光线追踪技术和GPU编程实现的一个简易渲染器。 这是最新版本,CSDN旧版本已下架,需要的请联系作者。(A simple renderer implemented by ray tracing technology and GPU programming. This is the latest version. The old version of CSDN is off the shelf. Please contact the author if necessary.)
