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isoj2me_0_5b
- An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
chenxu
- TC环境下的二维图形的视图,轴测图,-TC-D graphics environment view, isometric diagrams, etc.
as3isolib
- As3isolib是一个开源的Actionscr ipt 3.0等距图书馆,以协助建立等距预测的内容(如游戏和图形)的Flash播放器的平台的目标。 As3isolib包括公用事业,原语和意见。 As3isolib已研制了简单,速度和性能方面考虑,使开发人员能够专注于实际应用,而不必学习复杂的API。该as3isolib是松散的基于场景图的执行情况。-As3isolib is an open-source Actionscr ipt 3.0 Isometric Library developed
Interpolation
- 一个关于插值的通用类,包括全区间、三点和连分式等距、不等距插值等。-On the interpolation of a generic class, including the region between 3 o' clock and continued fractions isometric, non-equidistant interpolation.
IsoMIDlet.23.03.2006
- Be the first to post a text review of J2ME Socket Chat MIDlet [isometric]. Rate and review a project by clicking thumbs up or thumbs down in the right column.
isomap
- In statistics, Isomap is one of several widely used low-dimensional embedding methods, where geodesic distances on a weighted graph are incorporated with the classical scaling (metric multidimensional scaling). Isomap is used for computing a quasi-is
cocos3d-Programming-Guide
- cocos3d框架是一个针对IOS平台上复杂的3D应用开发框架。这个文档是使用cocos3d引擎的简单编程指南,描述了该框架的构件,并提供了开发IOS平台上基于cocos3d框架的指导和最佳实践。-The cocos3d framework is a sophisticated 3D application development framework for the iOS platform. This document describes the framework components an
fisheyetestimage
- 鱼眼测试用图 基于圆环中心提取圆心 通过等距模型进行转变 只是test图 不需要的别下载 在此提醒-Fish eye test chart on the center ring center to extract the model by changing only a test isometric map do not need to download a reminder of
sfrz
- 基于等距映射( ISOMAP) 非线性降维算法, 提出了一种新的基于用户击键特征的用户身份认证算法, 该算法用测地距离代 替传统的欧氏距离, 作为样本向量之间的距离度量, 在用户击键特征向量空间中挖掘嵌入的低维黎曼流形, 进行用户识别。用采集 到的1 500 个击键模式数据进行实验测试, 结果表明, 该文的算法性能优于现有的同类算法, 其错误拒绝率( FRR) 和错误通过率 ( FAR) 分别是1.65 和0 , 低于现有的同类算法。-Based isometric map (ISO
SanShiTuandShaft-mapping
- 实现图形的主视图、俯视图、左视图以及轴测图。-Three-view and isometric drawings of the implementation code.
TDOA_estimation_Newton
- 基于MATLAB仿真程序,使用牛顿迭代法,在已知时延先验信息的基础上,对目标实现无源定位。 程序内还包含符号迭代和等值线绘图等角复杂代码。希望对研究无源定位的同志有所帮助。-MATLAB-based simulation program, using Newton s iterative method, the known delay on the basis of prior information on target to achieve passive positioning.
zzc
- 根据所给的平面三视图,用graphics画出图像的正轴测图。-According to three-view plane, draw the image is isometric.
Gaussian-with--Anisotropy-
- C++与FORTRAN混编程序。考虑各向异性的克里金法及序贯高斯法。在地质,油藏建模中很有用处 Author--Jeff Boisvert and Clayton V. Deutsch-for incorporating locally varying anisotropy in kriging or sequential Gaussian simulation is based on modifying how locations in space are related. Norm
pcgIM01c
- This implementation of Isometric Method was designed with respect to be used by a broad scientific community in different regions of science and engieneering. As a consequence specific demands of particular branches may not be fully satisfied.
Isometric-engine
- 斜视角图形引擎的设计 这是讲述斜视角图形引擎的设计原理 目录 1.视角的选择和坐标变换 2.地表的数据组织及滚屏 3.动态地表的实现 4.物体的绘制及遮挡运算 5.复杂的精灵控制 6.让场景更生动 7.深入了解物体精灵 8.精灵的影子处理-Squint angle graphics engine design is about the design principles of the oblique perspective graphics engine
sdp_jmlr_submit
- We propose a novel framework for thedeterministicconstruction oflinear, near-isometric embeddings of a nite set of data points. -We demonstrate that our framework is useful for a number of applications in machine learning and signal processing v
D3D-TileDemo-Examples
- D3D TileDemo的例子 用DIRECTX3D渲染2.5D图形地图的例子,共有5个例子,1~4是用VC6编写,第5个地图例子是用VS2005编写的,地图素材用的是红警游戏里的沙漠地图来演示.-D3D TileDemo Examples --------------------- All of these were written in Visual C++ 5 Professional. It also compiles with Visual C++ 6, but
touyingbianhuan
- 地图学 投影变换 正轴等角割圆锥投影源程序的设计-Cartography isometric projection transformation positive axis design Conic projection source
IsoChapter1
- Make a isometric game chapter 1
Chapter2
- Isometric engine Chapter 2