搜索资源列表
Dynamics-Terrain
- 基于四叉树LOD的动态地形绘制,其中包含许多基础类,可以直接使用-Based on the dynamic LOD terrain quadtree draw, which contains a number of base class can be used directly
Loachs_v1.3_src
- c#的LOD 算法实现,在游戏中有一定的作用,希望大家可以喜欢,希望对大家有作用-Code About LOD ,Hope It Could Help You
LOD
- 基于vs2010+OSG的细节层次节点示例,主要实现对象的快速载入,有选择的绘制渲染。-Object based on the level of detail of vs2010+ OSG node example, fast-loading, selectively drawn rendering.
Dossier-Terrasse
- lod flow electic network
vc-lod-bit-map-and-display-waveforms
- vc的定时器实现字幕走动和加载位图程序 显示波形-vc achieve subtitles timer walking program and load a bitmap display waveforms
TerrainLearn
- 基于DX9的LOD地形实现。完整的LOD实现过程源码。里面包含了VS2010的项目。是学习LOD的好学习材料。-DX9-based LOD terrain implementation. Complete source LOD implementation process. Which contains a VS2010 project. LOD is to learn a good learning materials.
Numerics-of-ADILOD-methods
- Numerics of ADI LOD methods
vpCodev2
- Vega Prime编程参考资料,有LOD、多边形筛选、逻辑筛选、绘图优先级、数据库管理等资料-Vega Prime programming reference, there are LOD, polygon selection, logical filtering, mapping priorities, database management, etc.
dt940adt930-develop-environment
- dt930工具压缩包,可直接加入.c文件,.bat批处理进行编译,生成.lod文件,上传到dt930上运行。-dt930 compression tool kit can be added directly to the. c file,. bat batch compile, generate. lod files uploaded to the dt930 runs.
load_cache-0.0.0
- 读取点云四叉树索引,建立LOD在OSG中显示。-Reading point cloud quadtree indexes, established in OSG LOD display.
Lod-terrian-rgb--hls-
- c++ opengl实现的降级地形,高度随颜色的变化,可控制视角等-c++ opengl implementation downgrade terrain, with a high degree of color change, viewing angle can be controlled
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
3dExplorer
- 这是一个室外Engine Demo,主要特征包括: 1.大面积山脉渲染,使用Heightmap构造地形,7级 LOD 细节精度,地形无限重复循环。 2.清晰、自然的地表贴图。 3.读取.MD2 、.MS3D 格式的3D模型文件。 4.粒子系统,产生爆炸、炊烟等特效。 5.太阳光晕。 6.画面Contrast+Brigntness控制。-This is an outdoor Engine Demo, the main features include: 1 large
poping
- 动态四叉树LOD地形的跳跃(poping)问题处理算法论文-Dynamic Quadtree LOD terrain jumps (poping) problem processing algorithms
LOD
- 是一本英文原版书籍,关于网格模型的简化,以及多分辨率网格模型的建立,十分有意义的书籍-Is an original English books, about mesh simplification, and the establishment of multi-resolution grid model, is very meaningful books
Important-QuadTreeLOD
- 基于DEM的三维地形绘制,通过四叉树实现LOD细节层次结构-DEM-based three-dimensional terrain rendering by Quadtree LOD hierarchy details
nv50_ir_from_tgsi
- order of TGSI TEX sources: x y z layer shadow lod bias.
svga_sampler_view
- Can t control max lod. For first level views and when we only look at one level we disable mip filtering to achive the same results as a view.
Large-Scene-Rendering-Solution
- 面向GPU的多LOD因子的大规模场景策略及其原型系统-Large Scene Rendering Solution Using GPU Based Multi-LOD Factor Approach
89S51-LED-YUANLISCH
- at89s51加上数码管LED祥细DIAN路好好珍藏,不容易找到的,助你成功!-AT89S51 ADD LED DIANLU VERY GOOD,LOd lod okok asdvbnjk liup.