搜索资源列表
grid-allinone
- 在Linux下做的QuadTree的程序,大规模的地形的浏览的,外国人写的,很不错啊-Under Linux to do in the QuadTree procedures, large-scale topography of the browser foreigners Writing, and very cool
QuadTreeLOD
- OPENGL与四叉树完成地形的模拟,对三维GIS开发-OPENGL with complete quadtree terrain simulation, the development of three-dimensional GIS
XMLReadWrite
- 一个对简单的XML文件进行的程序,里面包含了对文件的读写和多叉树递归遍历。-A simple XML file for the procedure, which contains the document to read and write and many Recursive quadtree traversal.
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- 用链式队列实现将图像按四叉剖分原则分割成一些具有同样像元子块的集合, 并记录各子块图像的原点的行列位置、行列数、像元属性值-Queue chain to achieve with the image in accordance with the principle of quadtree subdivision is separated into a number of the same block as a collection of Yuanzi and record images of t
shangchuan
- 程序代码说明 P0401:用Prewitt算子检测图像的边缘 P0402:用不同σ值的LoG算子检测图像的边缘 P0403:用Canny算子检测图像的边缘 P0404:图像的阈值分割 P0405:用水线阈值法分割图像 P0406:对矩阵进行四叉树分解 P0407:将图像分为文字和非文字的两个类别 P0408:形态学梯度检测二值图像的边缘 P0409:形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象
chap4
- 程序代码说明 P0401:用Prewitt算子检测图像的边缘 P0402:用不同σ值的LoG算子检测图像的边缘 P0403:用Canny算子检测图像的边缘 P0404:图像的阈值分割 P0405:用水线阈值法分割图像 P0406:对矩阵进行四叉树分解 P0407:将图像分为文字和非文字的两个类别 P0408:形态学梯度检测二值图像的边缘 P0409:形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象
cheng
- 对一幅图像进行变换,平滑处理,四叉树处理,离散余弦处理等。-Images of a transformation, smoothing quadtree processing, handling discrete cosine
Quadtrees
- 用MFC建立一个四叉树,实现生成四叉树的方法。-Using MFC to build a quadtree, quadtree to achieve generation of methods.
SpaceDivision
- 用MFC生成四叉树的方式,主要通过建立一个向量来储存节点的坐标。-Generated by MFC quadtree approach, mainly through the establishment of a vector to store the coordinates of the node.
tree
- 用opengl的方法生成四叉树的方式,调用opengl中的画点画线的函数来生成四叉树。-The method used to generate opengl quadtree way, call the opengl stipple lines function to generate the quadtree.
Tree10.0
- 用MFC的方式生成四叉树,设立了输入点的数目,通过随机生成点接着绘制出四叉树。-MFC generated by the quadtree, the establishment of a number of input through the randomly generated points and then draw quadtree.
Octree
- 简单的介绍了四叉树在场景编辑中的使用,适合初学者观看与学习-Introduced a simple quadtree editor in the use of scenes, watch and learn for beginners
quardtreeOpenGL
- 这是一个基于OpenGL编写的四叉树完成地形的模拟实例适合学习OpenGL的人观看-This is an OpenGL-based quadtree prepared to complete the simulation of terrain suited to learning OpenGL examples of people who watch
python_image_code_v0_5
- quadtree source code
Land3
- 在OpenGL中实现地形的基于四叉树的LOD算法-Implemented in the OpenGL-based Terrain Quadtree LOD algorithm
QTREE
- 实现线性四叉树的编码,读取数据的同时生成莫顿码-To achieve linear quadtree encoding, read the data at the same time generating Morton yards
4
- 多种检测图像的边缘的方法,图像的分割,四叉树分解-Multi-image edge detection methods, image segmentation, quadtree decomposition
Imageanalysis
- 图像分析 边缘检测 微分算子 Log算子 Canny 算子 四叉树分解 四叉树分解 四叉树 MATLAB 函数 -Image analysis-differential operator edge detection operator Canny operator Log quadtree decomposition quadtree decomposition quadtree MATLAB Functions
4
- Mogre初级教程4实例程序,在窗体中提供添加键盘、鼠标控制的代码-Mogre Tutorial 4 instances of the primary process, in the form provided to add keyboard, mouse control code
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- 程序代码说明 用Prewitt算子检测图像的边缘 用不同σ值的LoG算子检测图像的边缘 用Canny算子检测图像的边缘 图像的阈值分割 用水线阈值法分割图像 对矩阵进行四叉树分解 将图像分为文字和非文字的两个类别 形态学梯度检测二值图像的边缘 形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象 -Program code shows the image using Prewitt edge de