搜索资源列表
ocean 海浪仿真模拟
- 实现基于FFT、Perlin噪声、Gerstner三种模型的海浪仿真模拟,实现了海水的反射、折射、Fresnel现象的模拟。-Implementation based on FFT, Perlin noise, Gerstner wave simulation of the three models, to achieve the water reflection, refraction, Fresnel simulation of the phenomenon.
WaterWave_of_android
- 一款android系统下的水面波动动画效果-Android system under a water wave animation
Water
- Direct9.0 3D 实现动态水波纹-Direct3D implementation Wave
WaterI
- 水波渲染效果,基于XNA和Shader技术,附带有Skybox-Water Effect, based on XNA and Shader, with Skybox inside
Water
- 用OpenGL实现水的流动动态效果,适合OpenGL初学者参考-Implementating dynamic effects of water flow,and it s suitable for OpenGL beginners
Water
- 基于j2me,图片倒影水波纹粒子效果实现的源代码-Based on j2me, image reflection ripple water particle effects to achieve the source code
WaterWave
- 逼真的水波纹效果,使用AS3.0做的,算法不错,可以-Realistic water ripple effect, use AS3.0 do a good algorithm, you can take a look at
water_sample
- OpenGL water sample. Requires Visual C++ 6.0.
MIMO_water_filling_power_allocation
- 研究MIMO算法中的注水算法,可以学习下-MIMO water filling power allocation algorithm
water
- 使用法线贴图在DirectX9中实现水面波动效果。-The use of normal mapping in DirectX9 to achieve the effect of surface fluctuations.
simplepipeline
- 用于简单管道的水击计算,采用的特征线法。可自行修改管道参数。-For a simple pipeline water hammer calculation, using the characteristic line method. Pipeline can modify the parameters.
yj1264yli
- 水泵压力检测,控制恒压供水,自动控制2台水泵和变频器 -Pump Pressure Monitoring, control constant pressure water supply, automatic control 2 pumps and inverter
GPU_Water_Simulation
- 在128*128的网格上求解2维波动方程来模拟大范围的水波。用一个像素渲染程序完成对波动方程的时间积分,结果存放于一个浮点数纹理中,.然后将此纹理传给渲染模块。此外使用凹凸贴图来描述水面的细节波纹,这会给稍后的逐像素渲染带来逼真的水面闪烁高光效果.-128* 128 grid on the solution of 2-dimensional wave equation to simulate a wide range of water. With a pixel shader program
water
- 与其他流水灯设计不一样,该程序用case语句实现流水灯功能,并已通过验证。-With other water lamp design is not the same, the program using case statement to achieve water lamp function, and has been verified.
19_125515_perlinnoise
- 柏林噪声生成演示,perlin noise.该噪声可以用去自然环境的随机模拟,天气,云,海水等模拟-Berlin noise generated presentation, perlin noise. The noise can be used up the natural environment stochastic simulation, weather, cloud, water and other simulation
SimuCIP
- 基于CIP的海啸波浪数值模拟,以及具有自由面水流模拟、水气两相流模拟、多相流模拟等。(注:虽然是一个C源码,但有2000多行,包括了所有功能)-CIP based numerical simulation of tsunami waves, as well as free surface flow simulation, water vapor two-phase flow simulation, multiphase flow simulation. (Note: Although it is
2-6-ParticleBasedFluidSimulation
- 这是粒子系统中水粒子的程序,很不错,和大家分享下。-This is a particle system in the process of water particles, it is good to share with you the next.
water
- 基于dct变换的数字水印 matlab源码及测试用数据-Based on the DCT Transform Digital Watermarking matlab source code and test data
proteusofwaterheater
- proteus热水器仿真,包含电路硬件图及汇编语言,并在keil2中源代码通过-Proteus water simulation, including the hardware circuit diagram and assembly language, and in the source code through keil2
water
- 这是我编制的水蒸汽性质程序,很高兴与大家合作交流的机会-This is my water vapor produced by the nature of the procedure, I am very pleased with the cooperation and exchange opportunities for everyone