搜索资源列表
auhieve-trouble
- 使用c实现动画——灌蓝高手主要就是计算麻烦了点!,还好-Using c to achieve animation- Slam Dunk ace is mainly calculated a little trouble!
eittle-Dunk
- 使用c实现动画——灌蓝高手主要就是计算麻烦了点!,还好-Using c to achieve animation- Slam Dunk ace is mainly calculated a little trouble!
fandler
- 使用c实现动画——灌蓝高手主要就是计算麻烦了点!,还好-Using c to achieve animation- Slam Dunk ace is mainly calculated a little trouble!
fastslam
- 基于mathlab的fastslam实现教程源代码。(Mathlab based FastSLAM implementation tutorial source code.)
fastslam
- FastSLAM源代码(包含FastSLAM1和FastSLAM2)(The source code of FastSLAM)
icp_advance-master1
- icp_slam 的一个demo,可在matlab中运行(A icp_slam of demo that can be run in MATLAB)
kcajfyn
- 使用c实现动画——灌蓝高手主要就是计算麻烦了点!,还好(Using c to achieve animation - Slam Dunk ace is mainly calculated a little trouble!)
depth_filter_app.tar
- 遍历图像,构建深度滤波器(depth filter)(Traverse the image and construct depth filter)
Occupancy Grid Mapping
- 占据栅格地图构建算法的文档和matlab例程,来源Coursera上的课程(Take up the documentation and Matlab routines of the grid map building algorithm, from the course on Coursera)
LovegrovePhDThesis
- Robot Control Design Project
自己动手写粒子滤波(李飞,科大先研院)
- slam过程中的地图创建所需要的粒子滤波算法(Createing the map in slam , the required particle filter algorithm)
ekfslam_v2.0
- 是对EKF_SLAM算法的改善,采用全局坐标。(It is the improvement of the EKF_SLAM algorithm, using the global coordinates.)
pf
- 对于slam,采用粒子滤波的算法,比ekf算法更精确。(For slam, the particle filter algorithm is more accurate than the EKF algorithm.)
fastslam
- 采用fastslam对slam算法进行改进。(The FastSLAM is used to improve the SLAM algorithm.)
gapver
- 采用网格地图SLAM算法,基于Rao-Blackwellized的粒子滤波器()
rbpf仿真
- 基于占有概率栅格地图的2D激光SLAM仿真,进而进行实时地图创建(SLAM simulation based on RBPF)
WebScrapingWithPython(jb51.net)
- 建立地图 编程语言 python(Building a map Programming language Python)
HSQKG132
- 采用网格地图SLAM算法,基于Rao-Blackwellized的粒子滤波器()
slam_gmapping
- slam package in ros tutorials
cartographer_ws
- cartographer ros程序:SLAM(实时同步定位与地图算法),在ROS 系统下使用可完成2D 和室内地图构建(Real time synchronous location and mapping system (SLAM), providing ROS system support for 2D and indoor map building.)