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3Ddemo演示程序
- 自己写的空间三维点的opengl演示程序,包括delunary三角化、光照、纹理映射、arcball控制等。-write his point of the three-dimensional space opengl demo program, including delunary Triangle, light, texture mapping, arcball control.
jl_ball_01
- 用vc实现得关于球体建模,实现基本得三维变化,旋转,缩放,透视,平移等,还加入光照功能-with vc achieve in on the ball modeling, three-dimensional realization of fundamental changes in, rotate, zoom, perspective, translation, also joining illumination function
per_pixel_lighting-参考
- per_pixel_lighting-参考 光照技术之一种 针对像素进行操作 这是国外代码 与大家共享-per_pixel_lighting-reference light technology against a pixel operate This is abroad and share code
threedmesh
- 为了实现图像处理的需要,实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三
3dblock
- VB 绘制的具有色彩光照的3D立方体, 立方体中具有运动的小立方体, 具有阴影,色彩.-VB drawing with light color 3D cube, the cube has a small cube movement, with the shadow, color.
Lstipple
- 用OpenGL应用图形接口实现旋转的球体 同时涉及到纹理.光照方面的知识,希望初学者用心学习!-with OpenGL graphics application interface while rotating the ball to the texture involved. Illumination of knowledge, beginners intention of learning!
LStrips
- 平面地图,配合光照纹理技术,点击右键选择显示选项 希望初学着用心学习-planar map with light texture, right-click to select display options wish beginners to carefully study
guangzhao36
- 这是个光照 的程序 ,不错的哦,借助opengl图形处理功能 -This is a light procedure, yes, um, use opengl graphic processing function
shiji3
- 球的光照模型,对于理解计算机图形学上面的光照反映很有帮助-ball illumination model for understanding computer graphics above reflect the light helpful
CVirtualBuilding
- 本程序实现一个带光照的旋转的立方体的操作。通过鼠标,键盘等交互式实现。具有一定的参照意义。-the program with a light of the rotating cube operation. Through mouse, keyboard and other interactive achieve. With reference to a certain significance.
ExampleOfOpenGL
- 该包里包含许多OPENGL中的基础用法,比如光照、抖动、雾、材质等等。简单却很典型。-the bag contains many of the fundamental OpenGL usage, such as light, jitter, in the fog, materials, etc.. Typical very simple.
DIRECTDRAWcubes
- 在VC下编写的directDraw应用演示,通过立方体运动演示了多边形组合和光照渲染-in VC directDraw prepared with the application demonstration, a demonstration sport cube polygon rendering light and composition
OpenGLsamples
- 在VC++下编写的OpenGL应用演示,通过立方体运动演示了多边形组合和光照渲染-in VC prepared with the OpenGL application demonstration, a demonstration sport cube polygon rendering light and composition
teapot2
- 茶壶,用opengl来显示茶壶,然后还有光照效果,很漂亮。-teapot used to demonstrate opengl teapot, and then there are light effects, and very pretty.
Exc29
- opengl光照的一个实例,单击鼠标左键控制光源的移动,对应窗口中的图形出现明暗的变化-opengl light of an example, click the left mouse button to control the movement of light, corresponding to the graphics window there chiaroscuro changes
faceface
- 可以实现人脸检测,匹配,光照补偿,人脸模型识别等重要功能-can achieve Face Detection, matching, light compensation, face recognition model of the important functions
sphere1
- 用Opengl编的地球,有光照,纹理,大小变换-with Opengl series of the Earth, light, texture, size Transform
D3D9Cartoon
- 现在市面上流行的3D游戏画面越来越炫目,不过也有一些为了营造一种特殊的效果而使用了卡通渲染技术,比如PC游戏中的《杀手XIII》,《忍者神龟》;PS2游戏中的《真红之泪》,《犬夜叉》等等。这些游戏的画面看上去很像漫画,感觉比较有趣。下面就介绍一种简单的实现方法。 所谓用卡通渲染技术绘制的三维物体一般都有两个明显的特征,一个特征是物体表面覆盖着大块的单调颜色,而且光影变化比较剧烈;另一个特征是物体拥有粗重的边缘效果。如果能自己控制光照和阴影,就可以达到目的。而DirectX 9.0 中的顶点
addlight
- 一个图像加光照MATLAB程序,图像是一个仿真的曲面-a light MATLAB procedures, image is a simulation of surface
VS_Light_Texture
- 利用Direct3D中的顶点渲染,光照合纹理映射,实现一架直升机动态旋转,光与影较好的结合。-use Direct3D the vertex exaggerated, a light texture mapping, achieving a helicopter dynamic rotation, the combination of light and shadow better.