资源列表
KNN
- 人工智能课程的KNN算法实现,包括回归和分类。(Artificial intelligence curriculum KNN algorithm, including regression and classification.)
fpfhtest
- 快速点特征直方图,用于计算三维点云特征,法矢量以及曲率半径等。(fast point feature historgam)
tt-themes
- wordpress theme for free
进销存管理系统
- 进销存管理系统,可以用于企业对商品的购买与售卖的管理(it is a helpful software,you can use it to make your goods more convenient managed.)
模板
- 基于STM32F407的串口、pwm、ADC等功能的实现的代码,主要应用C语言编写(STM32F407 based on the serial port, PWM, ADC and other functions of the realization of the code, the main application of C language)
js-麻将1.0-CCC商店版本
- 一个h5棋牌游戏源码,包括前后端完整的搭建文档(A H5 chess game source code, including front and rear end of the complete set of documents)
GDF文件解包工具【完整版】
- GDF文件解包工具,用于GDF文件解包用,仅供学习。(The GDF file for the GDF file unpack unpack tool, only to learn.)
CameraMani
- 用键盘控制相机在场景间绕一定点移动 设置定点为anchor(Use the keyboard to control the camera to move around the scene around a certain point)
怪物属性扩展修改器
- 用于热血传奇私服,拓展怪物属性,仅供参考(Used to expand the monster properties, for reference purposes only)
Desktop
- HTML file and C code
SkinnedMesh
- 不需要额外建模软件,直接在Unity3D内部为模型添加可控制骨骼 在场景中创建bone 和 bone2两个依托点,bone位运动骨骼bone2为静止骨骼,绑定参考范围通过调整bone 碰撞盒调整(No additional modeling software is required to add controllable bones directly to Unity3D In the scene to create bone and bone2 two relying points
Desktop
- HTML code and with css design
