- diblook 这个程序对图像处理中的一些几何变换
- 14433 AD和AT89C51子程序已做实验.QQ403553171
- Speech recognition by under Graduation students This is a program for speech recognition.
- XPathDumper Class for XPath diagnostic functions.
- automatic-power_v1.2.1 电动车充电断电装置的程序设计
- Ex06_POP28335_PWM_LED 零零电子的F28335的PWM编程代码 适合初学者入门学习使用(00 electronic F28335 PWM programming code
资源列表
Color-Image-Inpainting-master
- 基于正交匹配追踪和KSVD算法的图像修复。(Image inpainting based on OMP and KSVD algorithm)
jiegouti
- /*使用结构体数组,将学生的数据按成绩从高到低排序显示到屏幕上, 将学生中不及格学生的姓名显示出来 写一个函数,获取成绩低于平均分的学生记录并返回低于平均分的学生人数*/(using an array of structures, the student's data is displayed on the screen from high to low, and the student's name is displayed to write a function, to get a stud
实验32 MPU6050六轴传感器实验
- mpu6050实验例程,学习MPU6050六轴姿态(Mpu6050 experimental routine, learning the attitude of the six axis of the MPU6050)
ETH-Image-Inpainting-master
- 这个文件描述了我们用来获取结果的MATLAB文件, 以及如何再现它们的说明。文件列表包括:buildDictionary.m dictionary.mat get_degrees inPainting.m OMP.m overDCTdict.m overlap_col2im.m overlap_im2col.m peel_mask.m SMP.m(This file describes matlab files that we used to obtain our re
XmlReader(XML阅读器)
- XML文件阅读器,用于查看xml文件内表格内容,可拖拽文件。(XML file reader is used to see the contents of XML files, and drag files.)
RingBuffer-master
- 数据结构中的环形队列的实现方法,稍微修改即可用于你的应用中。(realize Ring buffer.)
swall
- 集群管理框架api 可自由定制吗 支持多种协议(Cluster management framework)
video-image-quality-assessment-master
- 视频,图像,质量分析 。内含 VQA的基础论文,以及一些Image Quality Assessment(IQA) 和 Video Quality Assessment(VQA)的代码(The basic papers containing VQA, as well as some Image Quality Assessment (IQA) and Video Quality Assessment (VQA) codes.)
smart
- 可以实现触屏滑动播放下一首上一首歌曲,搜寻目录下所有的MP3文件(You can play the next touchscreen to play the next song, search all the MP3 files in the directory.)
Jsetc_train_one
- C语言相关课外练习,一些简单的程序 C语言相关课外练习,一些简单的程序(Extracurricular practice of C language)
SolutionConverter
- visual studio 解决方案版本转换工具(Visual studio solution version conversion tool)
GAME
- 你将实现两个玩家版本。一名玩家将是计算机,另一名玩家是您程序的用户。让我们将电脑玩家称为机器人和用户玩家作为人。你可以假设机器人总是处理这些卡片。(You will implement two player versions. One player will be a computer and the other player will be the user of your program. Let's call computer players robots and user players
