资源列表
ActiveXPrograming
- 详细全面的介绍ActiveX,及如何用VC创建该控件
DS1820
- DS1820汇编读写程序 包含从DS18B20中读出的温度数据进行转换和DS18B20暂存存储器设定值BCD数据转换
99273892v5059_hspace1.0
- 灵活强大的会员系统轻松构建互动应用,会员系统采用模板化,可自行修改会员注册登录与会员中心所有模板样式与功能,轻松构建人才、房产、二手交易、供求等互动站点
AudioCompressionAlgorithms
- Texas Instruments公司给出的音频压缩算法介绍
sphider
- 网络蜘蛛,蛮好的,值得一看哦。 网络蜘蛛,蛮好的,值得一看哦。
BEIJING
- 实现任何文字的即时输出显示,是个简单的小程序,可以嵌套的其它的大程序中以便实现更大的功能
ovm-1.0.tar
- Open Verification Methodology
vp_binoculars
- This sample illustrates how to make a simple binocular view in Vega Prime. This is also a good example of how to use the stencil buffer to mask out areas of the screen in vpChannel EVENT_PRE_DRAW and EVENT_POST_DRAW subscribers.
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
vp_channel_bin_ogl
- This sample illustrates how to use channel bins to perform generic rendering during the draw. This sample defines the class myApp, which is derived from vpApp, and draws a reticle using OpenGL by defining a vsChannelBin and overriding the draw bin pr
FlashDown_Smart2200
- 此工程是专门为周立功Smart2200开发板软件下载所开发的,方便用户下载程序至开发板。
vp_color_mask
- This sample illustrates the use of the glColorMask inVega Prime to selectively render to only certain color bands of the frame buffer. It uses EVENT_PRE_DRAW and EVENT_POST_DRAW vpChannel subscribers to set the color mask so that the channel can be r
