资源列表
ZIMO_2.0
- 用MFC编写的生成嵌入式中使用的点阵字库软件。用API函数直接读取矢量字体信息生成,不需要屏幕取点,生成速度快。-Written in MFC to generate bitmap fonts used in embedded software. Read directly with the API function to generate vector font information, do not take the point of the screen, generate speed.
kfcm
- it is a code for kernel-FCM clustering
project1
- 本项目主要完成对局用程控交换机的二进制磁带卸载数据,按照一定的格式要求,转化成标准ASCII码格式并以文本形式输出,然后再经过内存排序后,提供给后续计费模块进行批价处理。-The project was completed for the binary PBX game with tape unload data, according to certain format requirements, into a standard ASCII format Type and output as
UnityKinectPlugin_1205
- unity 使用Kinect 的插件 ,解决Unity 使用kinect彩色图像慢得问题,同样解决unity使用摄像头传递图像慢得问题。 原理:使用opengl 设置纹理ID , 但unity 必须强制使用opengl模式-Unity Kinect Plugin
lambdabox
- peter joosten编写的 gps方面的lambda工具箱,基于matlab的 -peter joosten
eluosifangkui
- 简单的俄罗斯方块的实现,在命令行程序中使用了多线程和定时器来实现方块下落。-Simple implementation of Tetris, at the command line program implemented using multithreading and timer blocks falling in.
wb
- 白平衡函数,选定图片中白色区域对整幅图像做白平衡,内有测试程序。-A function for white banlance, select a white area from the picture and do white balance for the whole, attached by test program.
Proteus
- protues中关于LM4229液晶的显示程序(用C编制)以及protues仿真图,是很好的LM4229液晶学习资料-There are the programs about the using of LCD 4229 and the simulation in protues ,so it s a very good learning materials alout LM4229 liquid crystal
ADuC824
- ADUC824串口通信,可实现与上位机通信,用T2定时器作为波特率发生器-ADUC824 serial communication, enabling communication with the host computer, as a baud rate generator with timer T2
PSSMDemo_
- shadow map(阴影图)中的pssm学习代码,包括D3D9,D3D10和opengl版本-Shadow map ( shadow ) in PSSM learning code, including D3D9, D3D10 and OpenGL version
crc32_table
- 利用查表法实现的CRC32生成,实现了快速生成CRC的目的。-How to build CRC32?
CameraDs
- c++ rtmp 播放视频 demo 源码-c++ rtmp video
