资源列表
ferroelectric-memory
- 铁电存储器资料介绍FM25C16原理及其应用及各种铁电存储器的pdf资料-This paper introduces the principle and application of FM25C16 ferroelectric memory data and various kinds of ferroelectric memory PDF documents
Magnetoelectric-memory
- EST_MR25H10_prod EVERSPIN选型指南 MR25H40_en Everspin MRAM产品介绍-EST_MR25H10_prod EVERSPIN selection guide MR25H40_en EVERSPIN MRAM product introduction
draw
- 结合ArcGis二次开发工具,实现常用图形的绘制-Combined with ArcGis secondary development tools to achieve common graphics rendering
cvwarpaffine
- 代码测试了opencv仿射+透视变换,应用的版本是vs2010+opencv2.4.9.-A project to test the function of affine transform in opencv. The code is work in vs2010&opencv2.4.9
k
- 使用了“可变参数列表机制”的函数允许调用者调用该函数时根据需要来改变输入参数的个数的卡尔曼滤波-Using the function of variable parameter list mechanism to allow the caller to call the function according to the need to change the number of input parameters of the Kalman filter
PIC
- PIC16F1947的中文文档,PIC单片机中断程序的设计技巧-PIC16F1947 Chinese documents, PIC microcontroller interrupt program design techniques
A7108-Demo
- 利尔达 A7108-Demo 无线433MHZ官方例程-Lear A7108- Demo wireless 433 MHZ official routine
earthquake3
- 人工合成地震波,包括子波的形态,相位振幅, 以及地震波的最终形态-Final form synthetic seismic waves, including sub-wave morphology, phase and amplitude, and seismic waves
hl
- 后联平滑滤波器的卡尔曼滤波器,希望在以后的学习中,能发现更好的对经典卡尔曼滤波器的改进方法。-After the Calman filter of the smoothing filter, in the future, it is hoped that the improved method can be found to improve the classical Calman filter.
HALqudongxiangjie
- 本文档详细介绍了STM32F0XX的库函数HAL驱动详解,很适合一些嵌入式软件开发的人员。这个文档介绍了许多hal库函数的用法和例程。-This document details the HAL library function STM32F0XX driver detailed, very suitable for embedded software development personnel. This document describes the use of a number of Ha
K-SVD
- K-SVD是一种经典的字典训练算法,依据误差最小原则,对误差项进行SVD分解,选择使误差最小的分解项作为更新的字典原子和对应的原子系数,经过不断的迭代从而得到优化的解。-K-SVD is a classic dictionary training algorithm, based on the principle of minimum error, the error items SVD decomposition, choose to make the smallest error decom
openGl1
- OpenGL编程下的各种3D图形小程序,适合学习opengl的初学者-OpenGL 3D graphics programming under a variety of small procedures, suitable for beginners to learn opengl
