资源列表
cpubbs_MP3
- 使用labvIEW编写的mp3播放器,功能有待完善,期待交流哦~-Mp3 player, using labvIEW write function to be perfect, and look forward to exchange oh
GetHardDiskID-0
- labvIEW程序,可以获取本机上面硬盘相关的信息。-the labvIEW program, you can get the machine above the hard disk-related information.
Get_HW_INFO
- labvIEW程序,可以获取本机的硬件信息。-labvIEW program, you can get the machine hardware information.
array-to-cluster
- labvIEW程序,可以把一个数组转化为一个簇的形式-labvIEW program, you can put an array into a cluster
button-follow-the-mouse
- labview编写的一个程序,可以让前面板的控件跟随鼠标的移动而移动-labview write a program, you can follow the movement of the mouse and moving the front panel controls
how-to-build-svn-server
- 自己写的svn服务器搭建过程,已经发表在博客中。-Write your own the svn server build process, and has been published in a blog.
powermanage
- vb 权限设计模块,该代码演示常见的权限管理的一种写法,望需要的朋友能有帮助-vb the permissions design module, the wording of the code demonstrates the kind of common rights management, the hope that a friend in need help
SIN
- 输出规定点数的正弦表值到.txt文件,用int16表示。使用时先新建一个txt文件,在前面板中选中,点运行生成正弦值。-The sinusoidal output provisions Points table values to txt file, with int16 said. When you first create a new txt file, select the front panel, point run to generate sine valu
opengl_qt_test
- 本次试验的目的很简单,只是显示一个窗口,可以通过F1键值来切换全屏显示和普通屏显示,并当按下ESE键时退出程序。窗口的颜色背景和透视效果(其实该试验都没用上)等用opengl来实现,主要是为后面的学习写了个框架,其实这里主要是重写了3个函数:initializeGL() paintGL() resizeGL() 这3个函数都是QGLWidget内部的虚函数。 本次试验是按照网络上NeHe写的最著名的opengl英文教程:http://nehe.gamedev.net/ 和对应的中文教程:ht
wuzi
- 五子棋 禁手判断 4,4禁手 3,3禁手 -The backgammon ban hand judgment of 4,4 ban the hand 3,3 ban hand
threadPool
- 这个是采用互斥量和条件变量实现的线程池。此线程池可以添加线程、销毁线程;经过几百次测试,改正bug。现在暂时还没发现bug-This is the thread pool mutex and condition variable implementation. The thread pool can add a thread, the thread is destroyed After hundreds of tests, correct the bug. Temporarily not fo
SemThreadPool
- 实现简单的线程池,可以随时增加线程、销毁线程,此外还有一个很好用的调试函数,自己封装的-Simple thread pool, you can always increase the thread, the thread is destroyed, in addition to a good debugging function, its own package
