资源列表
Astar
- 一个写的不错的A星算法,进行了去锯齿处理做游戏寻路必备-A good write A Star algorithm, so the game must find the way
Quaware
- 量子神经网络容差模拟电路的软故障诊断Quantum neural network of Analog circuit fault diagnosis software-Quantum neural network of Analog circuit fault diagnosis software
SA_solve_TSP
- 模拟退火算法解决旅行商问题,操作步骤详见readme.txt-Simulated annealing algorithm to solve the traveling salesman problem, the steps described in Readme.txt
Chap13
- webgame 风云教程第十三章炸弹猪源码-webgame FY bomb pig source tutorial Chapter XIII
gaijinola
- 是C语言编写,数值计算方法,改进欧拉法方法。-Is the C language, numerical methods, improved Euler method.
BP-neural-networks-algorithm
- 本程序为一个误差向后传播的三层前馈神经网络有指导的学习算法:Gauss变异动态调整BP算法中学习率参数和冲量系数-This program is a three-layer error back propagation feedforward neural networks supervised learning algorithm: the Gauss variation dynamically adjusts the learning rate in BP algorithm paramet
svm
- 支持向量机的matlab程序代码,还有支持向量机的原理说明-Support vector machine procedures, including the principle
T06440_
- 关于机器人控制,算法是可以实现的,希望可以给大家帮组
AntAlgorithm
- 一个蚁群算法求解邮递员路由问题(TSP)具体实现,本人在传统蚁群算法基础上进行改进,达到较高的效率-An ant colony algorithm for routing problem postman (TSP) concrete implementation, I am in the traditional ant colony algorithm based on the improvements to achieve higher efficiency
GameBots2009-10-15(1848)
- GameBots2009-10-15(1848).zip 使用前请安装UT2004游戏人工智能编程中间件PogamutUT2004Installer-3.5.1.jar。具体安装信息与完整信息,请参考http://pogamut.cuni.cz/main/tiki-index.php网站相关安装方法与其他信息-GameBots2009-10-15 (1848). Zip before using the installation UT2004 game AI programming midd
1
- 关于rbf神经网络实现图像分类的IEEE英文文献 和大家一起分享-A Technique for the Selection of Kernel-Function
gaijinga
- 基于改进遗传算法的BP神经网络及应用_英文_.pdf
