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pryamid
- 利用opengl实现一个金字塔的程序,用三角形面片和四边形面片绘制-prymid
planestrain0stress8node-4square
- 平面单元四边形八结点单元的应力应变分析,考虑了应力应变梯度-the analysis of 2D plane including stress and strain
PolygonsArea
- 用第归计算多边形的面积,如果是四边形,就把它切成两个三角形,总之,只计算三角形的面积,然后把所有三角形的面积加起来就是总面积-The area of a polygon in Cartesian space is to be calculated. Each vertex of the polygon is at a coordinate (x,y). A polygon can be divided in half creating 2 sub polygons by adding a
nolinear_one
- 用平面四边形等参单元和罚函数法求解含接触的大变形问题-Quadrilateral isoparametric element with the plane and the penalty function method for solving problems with large deformation contact
Lesson03
- 利用OpenGL画一个着色的三角形和一个四边形,对于初学者是很有参考价值的哟!-Using OpenGL to draw a colored triangle and a quadrilateral, is a good reference for beginners yo!
NVIDIA
- 能够实现直线、矩形、正方形、圆、椭圆、平行四边形、折线、多边形、扇形、圆弧、曲线以及文字的矢量图编辑器。-To achieve linear, rectangular, square, round, oval, parallelogram, line, polygon, sector, arc, curve and text of the vector editor.
Lesson17
- 在基于VC的OpenGL中加入使用四边形纹理贴图把文字显示在屏幕上-OpenGL-based VC' s use of quadrilateral texture mapping to add the text displayed on the screen
SplineSurface
- 在任意四边形网格上构造样条曲面,里边附有简单模型的文件-construct spline surfaces on irregular meshes
1111
- 利用Glut库,编写一个OpenGL程序,实现以下功能: l 仿照课本2.4.3的例子,绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体, l 可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。 l 可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。 l 利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds sinc
openglone
- 绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体,注意球体绘制与球体划分的区别。 可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。 可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。 利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds since glutInit or the first
5555
- 简单的画图程序 实现三角形 四边形 椭圆 圆 多边形 直线 登基本图形-Simple drawing program realization triangle quadrilateral elliptic round polygon linear terengganu basic graphic
CQMesh-2
- CQMesh是一个C + +生成任意多边形域的凸四边形网格程序。 CQMesh需要输入一个多边形三角域,然后转换成同一个三角域的凸四边形网格。-CQMesh is a C++ program for generating convex quadrilateral meshes of arbitrary polygonal domains. CQMesh takes as input a triangulation of a polygonal domain, and then converts
work
- 一种新的内插方法,方向自适应内插,运用平行四边形插值核-A new interpolation method, the direction of adaptive interpolation, interpolation using nuclear parallelogram
drawploy
- 用于绘制四边形,用opengl进行图形的绘制-draw ploy
happyDraw(new)
- 基于 vc2005 和 Qt 开发..有三角形.四边形..五角星..和文字的绘制..结何qt的例子做了一些自定义的-Vc2005 and Qt-based development .. a triangle. Quadrilateral star .. .. .. Results and text rendering any qt example of some custom made stuff ..
Rotatingtheworld
- 交互的3D旋转世界:rotating torus-no keyboard.cpp为一视点保持不变的3D旋转程序,3D场景为一个圆环、一个小球和一个以四边形为基本单位的方块墙包围盒,且小球和圆环在“方块墙”的包围盒中。-Interactive 3D rotating the World: rotating torus-no keyboard.cpp remain the same for a 3D view rotation program, 3D scene as a ring, a small
dtriangulation(8.26)
- 对输入的数据点进行三角刨分,并将三角刨分后得到的结果进行四边形划分,得到四边形网格-Input data points on the plane triangular points, and sub-triangular plane quadrilateral obtained by the results obtained quadrilateral mesh
RQNOJ-NOI95-stones-combined.cpp
- NOI95石子合并,最小的分采用四边形不等式优化,大大降低了复杂度,提高效率-NOI95 stones combined, the smallest sub-optimal use of quadrilateral inequality, greatly reduces the complexity and improve efficiency
MELOG_TP1-2
- java编写的点,线,四边形以及图形绘制,是彩色的哦!虽然简单,但是很适合初学者理解类的概念.-java write point, line, quadrilateral and graphics rendering, is the color of the Oh! Although simple, but very suitable for beginners to understand the concept of class.
stepgl
- 绘制四边形的vc程序,对vc和opengl学习者有帮助,简单的一个图形编程-draw a program