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UserSession
- 采用基于互信息的方法对两幅图像进行配准,对光照变化具有一定的自适应性。-Mutual information-based method of matching two images of the illumination change has a certain adaptability.
05_
- 精通DirectX 3D图形与动画程序设计 第5章 光照与材质 109 5.1 光照计算模型 109 5.2 光源 111 5.2.1 光源类型 111 5.2.2 光源属性 113 5.2.3 设置灯光 115 5.2.4 对光源的几点说明 116 5.3 材质 116 5.3.1 设置材质 117 5.3.2 获取材质属性 118 5.4 光照和材质示例程序 118 5.4.1 简单光照示例程序 119 5.4.2 多光源光照示例程序 12
0704.1183v2
- It was proposed that perfect invisibility cloaks can be constructed for hiding objects from electromagnetic illumination (Pendry et al., Science 312, p. 1780). The cylindrical cloaks experimentally demonstrated (Schurig et al., Science 314, p. 99
flatshading
- 对图形学中的光照处理算法中基本的算法平面明暗处理的程序实现,他对处理表面平滑的物体效果很好,但本例中实现的是一个球体-The illumination of the graphics processing algorithms in the basic algorithm for planar shading treatment procedures implementation, deal with him on the smooth surface of the objects well,
light
- 计算机图形学光照程序,图形学学习的好的参考资料-Computer graphics illumination procedures, graphics study
3D_zzhearth
- 本程序中才用了3d贴图,执行 opengl计算,并根据标准光照模式计算单个物体的颜色。 。 -This procedure have used the 3d mapping, the implementation of opengl calculated according to the standard pattern of a single object illumination color. .
TheResearchforRecognition
- 基于视频图像的运动车辆识别系统主要是由汽车牌照识别和汽车类型识 别两大核心技术构成,它在智能交通领域中有着广泛的应用,同时也是计算机 视觉、图像处理和模式识别等交叉学科研究的热门课题,因此对相关技术的研 究正受到普遍关注。本文正是在这一背景下,对运动车辆识别技术进行了系统 的研究。在车牌识别技术中,本文着重对车牌定位和车牌字符识别等关键技术 所涉及的难点进行了深入的研究。在车型识别技术中,与当前国内外学者侧重 于研究车辆外形、大小的识别不同,本文主要侧重对汽车标志的定位和
vision_illumination
- 计算机图形学中关于光照的函数,包括光照生成,直方图均衡等重要算法-illumination functions about computer graphics, inculding illumination generation, histogram equalization
myspotlight
- 学习directx的光照效果源程序, 显示spotlight光照效果,在directx8环境下编译-Directx study the effect of the light source, spotlight illumination effects show that, in the circumstances directx8 compiler
sift-1.1.1_20071108_win
- SIFT是一种特征值抽取算法,2004年提出,是一种与大小,角度,亮度无关的强大新算法。-SIFT is a feature abstract algrithm. It s proposed in 2004. It s a strong algrithm invarient of scale, orient and illumination.
Lighting
- 使用OpenGL实现简单场景的光照效果演示,可以选择多种光照模式。-OpenGL scene using simple presentation of lighting effects, you can choose a variety of illumination patterns.
ORFTMP
- 利用局部直方图法进行运动目标的检测。能够很好适应光照变化-The use of local histogram method of detection of moving targets. Able to adapt to changes in illumination
ball
- opengl使用贴片法画球(包含光照渲染)-opengl draw the ball using the patch method (including illumination rendering)
adapt_threshold
- 自适应阈值算法将前景从背景中分离出来包括非均匀光照。-Adaptive threshold algorithm to the prospect of separating from the background, including non-uniform illumination.
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point light sources. Phong illuminati
Light
- 光照实例,绘制一个圆球,在三种不同颜色移动光源照射下的效果-Illumination example, drawing a ball moving in three different colors of light the effect of irradiation
Surveyonhumaneyesdetectioninimages
- 对在已知人脸区域中检测人眼的方法进行综述, 将其分为常光源下的人眼检测和特种光源的人眼检测 两大类。较为全面地综述了当前国内外相关眼睛检测以及定位技术, 分析了各种方法的优缺点, 探讨了当前困 扰人眼检测技术的难点以及人眼检测技术的发展趋势。-This paper supplied a survey of the eyes detection in the area of the known face images by dividing theminto normal illumi
tank
- 光照处理模型,进行图形转换,体现坦克的三维效果-Illumination model, for graphics conversion, three-dimensional manifestation of the effect of tanks
light1
- 该程序在C++环境下实现,利用了OPENGL。它完成了添加光照的几何图形的算法。-This process is running in the C++ circumstance,and using the opengl.it accomplished the algorithm of the geometries which add the illumination.
10[1].1.1.1.9482
- Fast, Reliable Head Tracking under Varying Illumination:-An Approach Based on Registration of Texture-Mapped 3D Models