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guangxiao94
- FLASH脚本语言编译制作的一系列光线特效,值得借鉴和学习,对于爱好者无不是一个很好的素材 今天就先传这些,如有感兴趣者可留言,我会继续上传-Flash scr ipting language compiler produced a series of lighting effects, it is worth learning and learning, For lovers no one is not very good material today on the first of th
key_coulor
- 亮灯控制程序,按下某键即执行相应程序,没按其他键,状态不变-lighting control procedures, press a button that is the implementation of the corresponding procedures, not by the other key, the status quo
D3DLIGHT
- 基于D3D编程的光线和实体的程序,希望大家指教!-based Motion Programming lighting and entities procedures in the hope that we improve!
MSC51
- 单片机MSC51设计的5个源程序:1、数据排序2、多功能数字钟设计3、P1口循环亮灯设计4、脉冲计数器5、8250芯片串口扩展。另附程序详细介绍。 -microcontroller design MSC51 five sources : 1, 2 ranking data, multi-function digital clock design 3, I P1 lighting design cycle 4, pulse counter 5, 8250 chip serial expansi
RoomBall
- 使用OpenGL+VC 6.0实现小球在房间里的碰撞运动.OpenGL用到了贴图,灯光,阴影.还是比较初级.-use OpenGL 6.0 VC small ball in a bedroom collision sports. OpenGL depleted The texture, lighting, shadow. relatively junior.
dmx512_send
- 用C51编写的符合DMX512通信协议的发送程序,为从事或学习舞台灯光设计的朋友提供方便.-with C51 prepared by the communication protocol with the DMX512 this procedure, engaged in learning or stage lighting design for a friend of convenience.
jianbian001
- 本程序可用于LED灯饰或舞台灯的方案设计。-this procedure can be used for LED lighting or stage lights program design.
ComputerGraphicsVc++Res
- 计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理。-computer graphics programming practice, including line drawing, anti-aliasing line, Circle, painted oval, rectangular painting, paint
DXUT_texture
- 以VC2003为开发环境,在D3D的平台下,实现贴图灯光效果-to VC2003 for the development environment, Motion platform to achieve map lighting effects
D3D_Light
- 以VC2003为开发环境,在D3D的平台下,实现三维环境中灯光的效果-to VC2003 for the development environment, Motion platform, the 3D environment lighting effects
OpenGLrotation
- 运用OpenGL中的相关算法实现的lighting效果。在Virtual C++ 6.0中,是MFC框架下的,大家可以参考。-OpenGL application to the relevant algorithm of lighting effects. In Virtual C 6.0, MFC is under the framework, we can refer to.
pbr
- The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware can be utilized to perform radio
638_project
- 非真实感绘制的例子 The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware can be utilized to p
dmx512
- dmx 512协议接收程序,舞台灯光行业应用-agreement dmx 512 receiving procedures, stage lighting industry application
opengl_light
- 早OPENGL中画长方体,并加上光线和法向量,工具是vc++,我刚学opengl,还有很多不懂的地方,希望和大家交流。我的QQ是349404146-early OpenGL draws cuboid, and add lighting and France vector tool vc. I just learning opengl, there are many who do not understand, and we hope that the exchanges. My QQ is 34
TCPClientLamp
- 这是一个基于TCP/IP的灯光控制演示程序 演示了多线程读写及处理TCP/IP端口数据的方法。 -This is a TCP / IP lighting control Demonstration Program demonstration of literacy and multithreaded processing TCP / IP port information.
Soft20060210160212600
- 本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含readme说明文件-primitive code of computer graphics prog
Lt_Opengl
- 这是一个使用Opengl函数库实现光照对比的小程序。可以帮助我们理解几种常用的光照效果。-This is a function of the use of Opengl illumination contrast to the small procedures. Can help us understand some common lighting effect.
20211676140200612281753186387988
- 我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立 release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之 外执行程序,必须复制所需位图及模型文件。 必须复制的文件: Choppe
test_89C52
- 智能彩灯的控制,运用89C52单片机控制彩灯,具有辉度控制,比较适合彩灯广告,灯光的色彩控制。-intelligent control and use 89C52 microcontroller control lantern with luminance control. more suitable for Carnival advertising, lighting color control.